--- /dev/null
+#include "wiwa.h"
+#include "protocols/paceprotocol.h"
+
+WiwaSTB1::WiwaSTB1(
+ unsigned int index)
+ : PIRKeysetMetaData(
+ "TV Receiver Keyset 1",
+ Wiwa_Make,
+ index)
+{
+}
+
+
+void WiwaSTB1::populateProtocol(
+ QObject *guiObject)
+{
+ if (threadableProtocol)
+ {
+ // Keyset already populated.
+ return;
+ }
+
+ threadableProtocol = new PaceProtocol(guiObject, index);
+
+ setPreData(0x0, 3);
+
+ addKey("0", Zero_Key, 0x00, 6);
+ addKey("1", One_Key, 0x01, 6);
+ addKey("2", Two_Key, 0x02, 6);
+ addKey("3", Three_Key, 0x03, 6);
+ addKey("Skip +", Next_Key, 0x03, 6); // might be bad
+ addKey("4", Four_Key, 0x04, 6);
+ addKey("Sleep", Sleep_Key, 0x04, 6); // might be bad
+ addKey("5", Five_Key, 0x05, 6);
+ addKey("6", Six_Key, 0x06, 6);
+ addKey("Rewind", Rewind_Key, 0x06, 6); // might be bad
+ addKey("7", Seven_Key, 0x07, 6);
+ addKey("8", Eight_Key, 0x08, 6);
+ addKey("9", Nine_Key, 0x09, 6);
+ addKey("100+", PlusOneHundred_Key, 0x0A, 6);
+ addKey("Format 16:9", AspectRatio_Key, 0x0B, 6);
+ addKey("FAV", Favorites_Key, 0x0B, 6);
+ addKey("Pause", Pause_Key, 0x0B, 6);
+ addKey("Play", Play_Key, 0x0F, 6);
+ addKey("FFWD", FastForward_Key, 0x0F, 6);
+ addKey("Yellow", Yellow_Key, 0x0F, 6);
+ addKey("Audio", Audio_Key, 0x0F, 6);
+ addKey("Power", Power_Key, 0x10, 6);
+ addKey("CH+", ChannelUp_Key, 0x11, 6);
+ addKey("Arrow_Right", Right_Key, 0x11, 6);
+ addKey("OK/Select", Select_Key, 0x13, 6);
+ addKey("Record", Record_Key, 0x13, 6);
+ addKey("Arrow_Down", Down_Key, 0x14, 6);
+ addKey("EXIT", Exit_Key, 0x15, 6);
+ addKey("Menu", Menu_Key, 0x15, 6);
+ addKey("CH-", ChannelDown_Key, 0x16, 6);
+ addKey("Arrow_Left", Left_Key, 0x16, 6);
+ addKey("Green", Green_Key, 0x17, 6);
+ addKey("Volume +", VolumeUp_Key, 0x18, 6);
+ addKey("Input/Source", Input_Key, 0x19, 6);
+ addKey("Arrow_Up", Up_Key, 0x1A, 6);
+ addKey("Guide", Guide_Key, 0x1A, 6);
+ addKey("Last/Prev Ch", PrevChannel_Key, 0x1A, 6);
+ addKey("Volume -", VolumeDown_Key, 0x1B, 6);
+ addKey("Mute", Mute_Key, 0x1E, 6);
+ addKey("Info/Display", Info_Key, 0x1F, 6);
+ addKey("Stop", Stop_Key, 0x1F, 6);
+ addKey("Slow", Slow_Key, 0x1F, 6);
+}