--- /dev/null
+/*M///////////////////////////////////////////////////////////////////////////////////////
+//
+// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
+//
+// By downloading, copying, installing or using the software you agree to this license.
+// If you do not agree to this license, do not download, install,
+// copy or use the software.
+//
+//
+// Intel License Agreement
+// For Open Source Computer Vision Library
+//
+// Copyright (C) 2000, Intel Corporation, all rights reserved.
+// Third party copyrights are property of their respective owners.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+// * Redistribution's of source code must retain the above copyright notice,
+// this list of conditions and the following disclaimer.
+//
+// * Redistribution's in binary form must reproduce the above copyright notice,
+// this list of conditions and the following disclaimer in the documentation
+// and/or other materials provided with the distribution.
+//
+// * The name of Intel Corporation may not be used to endorse or promote products
+// derived from this software without specific prior written permission.
+//
+// This software is provided by the copyright holders and contributors "as is" and
+// any express or implied warranties, including, but not limited to, the implied
+// warranties of merchantability and fitness for a particular purpose are disclaimed.
+// In no event shall the Intel Corporation or contributors be liable for any direct,
+// indirect, incidental, special, exemplary, or consequential damages
+// (including, but not limited to, procurement of substitute goods or services;
+// loss of use, data, or profits; or business interruption) however caused
+// and on any theory of liability, whether in contract, strict liability,
+// or tort (including negligence or otherwise) arising in any way out of
+// the use of this software, even if advised of the possibility of such damage.
+//
+//M*/
+///////////////////////////////////////////////
+//// Created by Khudyakov V.A. bober@gorodok.net
+//////////////////////////////////////////////
+
+#include "_cvaux.h"
+#include "_cvfacedetection.h"
+
+Face::Face(FaceTemplate * lpFaceTemplate)
+{
+ //init number of face elements;
+ m_lFaceFeaturesNumber = lpFaceTemplate->GetCount();
+
+ //init array of numbers of foundet face elements of each type
+ m_lplFaceFeaturesCount = new long[m_lFaceFeaturesNumber];
+ memset(m_lplFaceFeaturesCount,0,m_lFaceFeaturesNumber*sizeof(long));
+
+ //init array of ideal face features
+ m_lpIdealFace = new FaceFeature[m_lFaceFeaturesNumber];
+
+ //init array of founded features
+ m_lppFoundedFaceFeatures = new FaceFeature*[m_lFaceFeaturesNumber];
+
+ for (int i = 0;i < m_lFaceFeaturesNumber;i ++)
+ {
+ m_lppFoundedFaceFeatures[i] = (new FaceFeature[3*MAX_LAYERS]);
+ }
+
+ //set start weight 0
+ m_dWeight = 0;
+
+}//Face::Face(FaceTemplate * lpFaceTemplate)
+
+Face::~Face()
+{
+ for (int i = 0;i < m_lFaceFeaturesNumber;i ++)
+ {
+ delete [] (m_lppFoundedFaceFeatures[i]);
+ }
+ delete [] m_lppFoundedFaceFeatures;
+
+
+ delete [] m_lplFaceFeaturesCount;
+ delete [] m_lpIdealFace;
+
+}//Face::~Face()
+
+
+#define UP_SCALE 1
+#define DOWN_SCALE 2
+
+
+////////////
+//class RFace(rect based face)
+////////////
+RFace::RFace(FaceTemplate * lpFaceTemplate):Face(lpFaceTemplate)
+{
+ //init ideal face
+ FaceFeature * lpTmp = lpFaceTemplate->GetFeatures();
+
+ for (int j = 0;j < m_lFaceFeaturesNumber;j ++)
+ {
+ CvRect * lpTmpRect = NULL;
+ lpTmpRect = new CvRect;
+ *lpTmpRect = *(CvRect*)lpTmp[j].GetContour();
+
+ m_lpIdealFace[j].SetContour( lpTmpRect );
+ m_lpIdealFace[j].SetWeight( lpTmp[j].GetWeight() );
+ m_lpIdealFace[j].SetFeature( lpTmp[j].isFaceFeature() );
+
+ }
+
+ m_bIsGenerated = false;
+}//RFace::RFace(FaceTemplate * lpFaceTemplate)
+
+RFace::~RFace()
+{
+
+}//RFace::~RFace()
+
+inline bool RFace::isPointInRect(CvPoint p,CvRect rect)
+{
+ if ( (p.x >= rect.x) && (p.y >= rect.y) && (p.x <= rect.x + rect.width) && (p.y <= rect.y + rect.height) )
+ return true;
+
+ return false;
+}//inline bool RFace::isPointInRect(CvPoint,CvRect rect)
+
+double RFace::GetWeight()
+{
+ return m_dWeight;
+}//double RFace::GetWeight()
+
+
+bool RFace::CheckElem(void * lpCandidat,void * lpIdeal)
+{
+
+ CvRect IdealRect = *(CvRect*)lpIdeal;
+ CvRect Rect = *(CvRect*)lpCandidat;
+
+ if (Rect.height > Rect.width)
+ return false;
+
+ long SizeIdeal = IdealRect.width*IdealRect.height;
+ long Size = Rect.width*Rect.height;
+
+ if ( (Size > SizeIdeal) || ( Size < (SizeIdeal/5) ) )
+ return false;
+
+// CvRect UpRect;
+// CvRect DownRect;
+// ResizeRect(IdealRect,&UpRect,UP_SCALE,7);
+// ResizeRect(IdealRect,&DownRect,DOWN_SCALE,7);
+
+ long x = Rect.x + cvRound(Rect.width/2);
+ long y = Rect.y + cvRound(Rect.height/2);
+
+ if ( isPointInRect(cvPoint(x,y),IdealRect) )
+ return true;
+
+// if ( isPointInRect(cvPoint(Rect.x,Rect.y),UpRect) &&
+// isPointInRect(cvPoint(Rect.x + Rect.width,Rect.y + Rect.height),UpRect ) &&
+// isPointInRect(cvPoint(DownRect.x,DownRect.y),Rect) &&
+// isPointInRect(cvPoint(DownRect.x + DownRect.width,DownRect.y + DownRect.height),Rect) )
+// return true;
+
+
+// if ( isPointInRect(cvPoint(Rect.x,Rect.y),IdealRect) &&
+// isPointInRect(cvPoint(Rect.x + Rect.width,Rect.y + Rect.height),IdealRect ) )
+// return true;
+
+ return false;
+}//inline bool RFace::CheckElem(CvRect rect)
+
+
+
+void RFace::CalculateError(FaceData * lpFaceData)
+{
+ CvRect LeftEyeRect = lpFaceData->LeftEyeRect;
+ CvRect RightEyeRect = lpFaceData->RightEyeRect;
+ CvRect MouthRect = lpFaceData->MouthRect;
+
+ long LeftSquare = LeftEyeRect.width*LeftEyeRect.height;
+ long RightSquare = RightEyeRect.width*RightEyeRect.height;
+
+ long dy = LeftEyeRect.y - RightEyeRect.y;
+
+ long dx1 = LeftEyeRect.x + LeftEyeRect.width/2 - MouthRect.x;
+ long dx2 = RightEyeRect.x + RightEyeRect.width/2 - MouthRect.x - MouthRect.width;
+
+
+ lpFaceData->Error = (double)(LeftSquare - RightSquare)*(double)(LeftSquare - RightSquare)/((double)(LeftSquare + RightSquare)*(LeftSquare + RightSquare)) +
+ (double)(dy*dy)/((double)(LeftEyeRect.height + RightEyeRect.height)*(LeftEyeRect.height + RightEyeRect.height)) +
+ (double)(dx1*dx1)/((double)MouthRect.width*MouthRect.width) +
+ (double)(dx2*dx2)/((double)MouthRect.width*MouthRect.width);
+
+}//void RFace::CalculateError(FaceData * lpFaceData)
+
+#define MAX_ERROR 0xFFFFFFFF
+
+void RFace::CreateFace(void * lpData)
+{
+ FaceData Data;
+
+ double Error = MAX_ERROR;
+ double CurError = MAX_ERROR;
+
+ FaceData * lpFaceData = (FaceData*)lpData;
+
+ int im = 0;//mouth was find
+ int jl = 0;//left eye was find
+ int kr = 0;//right eye was find
+
+ long MouthNumber = 0;
+ long LeftEyeNumber = 0;
+ long RightEyeNumber = 0;
+
+ for (int i = 0;i < m_lplFaceFeaturesCount[0] + 1;i ++)
+ {
+
+ if ( !m_lplFaceFeaturesCount[0] )
+ Data.MouthRect = *(CvRect*)m_lpIdealFace[0].GetContour();
+ else
+ {
+ if ( i != m_lplFaceFeaturesCount[0] )
+ Data.MouthRect = *(CvRect*)m_lppFoundedFaceFeatures[0][i].GetContour();
+ im = 1;
+ }
+
+
+ for (int j = 0;j < m_lplFaceFeaturesCount[1] + 1;j ++)
+ {
+
+ if ( !m_lplFaceFeaturesCount[1] )
+ Data.LeftEyeRect = *(CvRect*)m_lpIdealFace[1].GetContour();
+ else
+ {
+ if (j != m_lplFaceFeaturesCount[1] )
+ Data.LeftEyeRect = *(CvRect*)m_lppFoundedFaceFeatures[1][j].GetContour();
+ jl = 1;
+ }
+
+
+ for (int k = 0;k < m_lplFaceFeaturesCount[2] + 1;k ++)
+ {
+
+ if ( !m_lplFaceFeaturesCount[2] )
+ Data.RightEyeRect = *(CvRect*)m_lpIdealFace[2].GetContour();
+ else
+ {
+ if (k != m_lplFaceFeaturesCount[2] )
+ Data.RightEyeRect = *(CvRect*)m_lppFoundedFaceFeatures[2][k].GetContour();
+ kr = 1;
+ }
+
+ CalculateError(&Data);
+
+ if ( (im + jl + kr) )
+ {
+ Error = Data.Error/(im + jl + kr);
+ }else
+ Error = MAX_ERROR;
+
+ if (CurError > Error)
+ {
+ CurError = Error;
+ MouthNumber = i;
+ LeftEyeNumber = j;
+ RightEyeNumber = k;
+ }
+
+ }
+
+
+ }
+
+ }
+
+ if ( m_lplFaceFeaturesCount[0] )
+ lpFaceData->MouthRect = *(CvRect*)m_lppFoundedFaceFeatures[0][MouthNumber].GetContour();
+ else
+ lpFaceData->MouthRect = *(CvRect*)m_lpIdealFace[0].GetContour();
+
+ if ( m_lplFaceFeaturesCount[1] )
+ lpFaceData->LeftEyeRect = *(CvRect*)m_lppFoundedFaceFeatures[1][LeftEyeNumber].GetContour();
+ else
+ lpFaceData->LeftEyeRect = *(CvRect*)m_lpIdealFace[1].GetContour();
+
+ if ( m_lplFaceFeaturesCount[2] )
+ lpFaceData->RightEyeRect = *(CvRect*)m_lppFoundedFaceFeatures[2][RightEyeNumber].GetContour();
+ else
+ lpFaceData->RightEyeRect = *(CvRect*)m_lpIdealFace[2].GetContour();
+
+ lpFaceData->Error = CurError;
+
+}//void * RFace::CreateFace()
+
+void RFace::Show(IplImage * Image)
+{
+ for (int i = 0;i < m_lFaceFeaturesNumber;i ++)
+ {
+ if (m_lplFaceFeaturesCount[i])
+ {
+ for (int j = 0;j < m_lplFaceFeaturesCount[i];j ++)
+ {
+ CvRect rect = *(CvRect*)m_lppFoundedFaceFeatures[i][j].GetContour();
+ CvPoint p1 = cvPoint(rect.x,rect.y);
+ CvPoint p2 = cvPoint(rect.x + rect.width,rect.y + rect.height);
+ cvRectangle(Image,p1,p2,CV_RGB(255,0,0),1);
+ }
+ }
+ }
+
+}//void RFace::Show(IplImage * Image)
+
+void RFace::ShowIdeal(IplImage* Image)
+{
+ for (int i = 0;i < m_lFaceFeaturesNumber;i ++)
+ {
+ CvRect Rect = *(CvRect*)m_lpIdealFace[i].GetContour();
+ CvPoint p1 = cvPoint(Rect.x,Rect.y);
+ CvPoint p2 = cvPoint(Rect.x + Rect.width,Rect.y + Rect.height);
+ cvRectangle(Image,p1,p2,CV_RGB(0,0,255),1);
+ }
+}//void RFace::ShowIdeal(IplImage* Image)
+
+
+inline void RFace::ResizeRect(CvRect Rect,CvRect * lpRect,long lDir,long lD)
+{
+ if (lDir == UP_SCALE)
+ {
+ lpRect->x = Rect.x - lD;
+ lpRect->y = Rect.y - lD;
+ lpRect->width = Rect.width + 2*lD;
+ lpRect->height = Rect.height + 2*lD;
+ }
+ if (lDir == DOWN_SCALE)
+ {
+ lpRect->x = Rect.x + lD;
+ lpRect->y = Rect.y + lD;
+ if (Rect.width - 2*lD >= 0)
+ {
+ lpRect->width = Rect.width - 2*lD;
+ }else
+ lpRect->width = 0;
+
+ if (Rect.height - 2*lD >= 0)
+ {
+ lpRect->height = Rect.height - 2*lD;
+ }else
+ lpRect->height = 0;
+ }
+
+}// inline void RFace::ResizeRect(CvRect * lpRect,long lDir,long lD)
+