bool isTraining() { return !m_trainingQueue.isEmpty(); }
const TrainingEntry &firstTraining() const { return m_trainingQueue.first(); }
const TrainingEntry &lastTraining() const { return m_trainingQueue.last(); }
+ bool isLoading() { return m_loading; }
signals:
void finished();
QNetworkAccessManager m_mgr;
QNetworkReply *m_reply;
QList<TrainingEntry> m_trainingQueue;
+ bool m_loading;
};