removing lots of unused code
[drnoksnes] / snaporig.h
diff --git a/snaporig.h b/snaporig.h
deleted file mode 100644 (file)
index b83a71f..0000000
+++ /dev/null
@@ -1,330 +0,0 @@
-/*
- * Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
- *
- * (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and
- *                           Jerremy Koot (jkoot@snes9x.com)
- *
- * Super FX C emulator code 
- * (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and
- *                           Gary Henderson.
- * Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_.
- *
- * DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson.
- * C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_.
- * C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com).
- *
- * DOS port code contains the works of other authors. See headers in
- * individual files.
- *
- * Snes9x homepage: http://www.snes9x.com
- *
- * Permission to use, copy, modify and distribute Snes9x in both binary and
- * source form, for non-commercial purposes, is hereby granted without fee,
- * providing that this license information and copyright notice appear with
- * all copies and any derived work.
- *
- * This software is provided 'as-is', without any express or implied
- * warranty. In no event shall the authors be held liable for any damages
- * arising from the use of this software.
- *
- * Snes9x is freeware for PERSONAL USE only. Commercial users should
- * seek permission of the copyright holders first. Commercial use includes
- * charging money for Snes9x or software derived from Snes9x.
- *
- * The copyright holders request that bug fixes and improvements to the code
- * should be forwarded to them so everyone can benefit from the modifications
- * in future versions.
- *
- * Super NES and Super Nintendo Entertainment System are trademarks of
- * Nintendo Co., Limited and its subsidiary companies.
- */
-#ifndef _SNAPORIG_H_
-#define _SNAPORIG_H_
-
-#define ORIG_SNAPSHOT_MAGIC "#!snes96"
-#define ORIG_SNAPSHOT_VERSION 4
-
-EXTERN_C bool8_32 S9xLoadOrigSnapshot (const char *filename);
-
-struct SOrigCPUState{
-    uint32  Flags;
-    short  Cycles_old;
-    short  NextEvent_old;
-    uint8   CurrentFrame;
-    uint8   FastROMSpeed_old_old;
-    uint16   V_Counter_old;
-    bool8_32   BranchSkip;
-    bool8_32   NMIActive;
-    bool8_32   IRQActive;
-    bool8_32   WaitingForInterrupt;
-    bool8_32   InDMA;
-    uint8   WhichEvent;
-    uint8   *PC;
-    uint8   *PCBase;
-    uint16   MemSpeed_old;
-    uint16   MemSpeedx2_old;
-    uint16   FastROMSpeed_old;
-    bool8_32   FastDP;
-    uint8   *PCAtOpcodeStart;
-    uint8   *WaitAddress;
-    uint32  WaitCounter;
-    long   Cycles;
-    long   NextEvent;
-    long   V_Counter;
-    long   MemSpeed;
-    long   MemSpeedx2;
-    long   FastROMSpeed;
-};
-
-struct SOrigAPU
-{
-    uint32 Cycles;
-    bool8_32  ShowROM;
-    uint8  Flags;
-    uint8  KeyedChannels;
-    uint8  OutPorts [4];
-    uint8  DSP [0x80];
-    uint8  ExtraRAM [64];
-    uint16  Timer [3];
-    uint16  TimerTarget [3];
-    bool8_32  TimerEnabled [3];
-    bool8_32  TimerValueWritten [3];
-};
-
-typedef union
-{
-#ifdef LSB_FIRST
-    struct { uint8 A, Y; } B;
-#else
-    struct { uint8 Y, A; } B;
-#endif
-    uint16 W;
-} OrigYAndA;
-
-struct SOrigAPURegisters{
-    uint8  P;
-    OrigYAndA YA;
-    uint8  X;
-    uint8  S;
-    uint16  PC;
-};
-
-#define ORIG_MAX_BUFFER_SIZE (1024 * 4)
-#define NUM_CHANNELS    8
-
-typedef struct {
-    int state;
-    int type;
-    short volume_left;
-    short volume_right;
-    int frequency;
-    int count;
-    signed short wave [ORIG_MAX_BUFFER_SIZE];
-    bool8_32 loop;
-    int envx;
-    short left_vol_level;
-    short right_vol_level;
-    short envx_target;
-    unsigned long int env_error;
-    unsigned long erate;
-    int direction;
-    unsigned long attack_rate;
-    unsigned long decay_rate;
-    unsigned long sustain_rate;
-    unsigned long release_rate;
-    unsigned long sustain_level;
-    signed short sample;
-    signed short decoded [16];
-    signed short previous [2];
-    uint16 sample_number;
-    bool8_32 last_block;
-    bool8_32 needs_decode;
-    uint32 block_pointer;
-    uint32 sample_pointer;
-    int *echo_buf_ptr;
-    int mode;
-    uint32 dummy [8];
-} OrigChannel;
-
-typedef struct
-{
-    short master_volume_left;
-    short master_volume_right;
-    short echo_volume_left;
-    short echo_volume_right;
-    int echo_enable;
-    int echo_feedback;
-    int echo_ptr;
-    int echo_buffer_size;
-    int echo_write_enabled;
-    int echo_channel_enable;
-    int pitch_mod;
-    // Just incase they are needed in the future, for snapshot compatibility.
-    uint32 dummy [3];
-    OrigChannel channels [NUM_CHANNELS];
-} SOrigSoundData;
-
-struct SOrigOBJ
-{
-    short HPos;
-    uint16  VPos;
-    uint16  Name;
-    uint8  VFlip;
-    uint8  HFlip;
-    uint8  Priority;
-    uint8  Palette;
-    uint8  Size;
-    uint8  Prev;
-    uint8  Next;
-};
-
-struct SOrigPPU {
-    uint8  BGMode;
-    uint8  BG3Priority;
-    uint8  Brightness;
-
-    struct {
-       bool8_32 High;
-       uint8 Increment;
-       uint16 Address;
-       uint16 Mask1;
-       uint16 FullGraphicCount;
-       uint16 Shift;
-    } VMA;
-
-    struct {
-       uint8 TileSize;
-       uint16 TileAddress;
-       uint8 Width;
-       uint8 Height;
-       uint16 SCBase;
-       uint16 VOffset;
-       uint16 HOffset;
-       bool8_32 ThroughMain;
-       bool8_32 ThroughSub;
-       uint8 BGSize;
-       uint16 NameBase;
-       uint16 SCSize;
-       bool8_32 Addition;
-    } BG [4];
-
-    bool8_32 CGFLIP;
-    uint16 CGDATA [256]; 
-    uint8 FirstSprite;
-    uint8 LastSprite;
-    struct SOrigOBJ OBJ [129];
-    uint8 OAMPriorityRotation;
-    uint16 OAMAddr;
-
-    uint8 OAMFlip;
-    uint16 OAMTileAddress;
-    uint16 IRQVBeamPos;
-    uint16 IRQHBeamPos;
-    uint16 VBeamPosLatched;
-    uint16 HBeamPosLatched;
-
-    uint8 HBeamFlip;
-    uint8 VBeamFlip;
-    uint8 HVBeamCounterLatched;
-
-    short MatrixA;
-    short MatrixB;
-    short MatrixC;
-    short MatrixD;
-    short CentreX;
-    short CentreY;
-    uint8  Joypad1ButtonReadPos;
-    uint8  Joypad2ButtonReadPos;
-
-    uint8  CGADD;
-    uint8  FixedColourRed;
-    uint8  FixedColourGreen;
-    uint8  FixedColourBlue;
-    uint16  SavedOAMAddr;
-    uint16  ScreenHeight;
-    uint32 WRAM;
-    uint8  BG_Forced;
-    bool8_32  ForcedBlanking;
-    bool8_32  OBJThroughMain;
-    bool8_32  OBJThroughSub;
-    uint8  OBJSizeSelect;
-    uint8  OBJNameSelect_old;
-    uint16  OBJNameBase;
-    bool8_32  OBJAddition;
-    uint8  OAMReadFlip;
-    uint8  OAMData [512 + 32];
-    bool8_32  VTimerEnabled;
-    bool8_32  HTimerEnabled;
-    short HTimerPosition;
-    uint8  Mosaic;
-    bool8_32  BGMosaic [4];
-    bool8_32  Mode7HFlip;
-    bool8_32  Mode7VFlip;
-    uint8  Mode7Repeat;
-    uint8  Window1Left;
-    uint8  Window1Right;
-    uint8  Window2Left;
-    uint8  Window2Right;
-    uint8  ClipCounts [6];
-    uint8  ClipLeftEdges [3][6];
-    uint8  ClipRightEdges [3][6];
-    uint8  ClipWindowOverlapLogic [6];
-    uint8  ClipWindow1Enable [6];
-    uint8  ClipWindow2Enable [6];
-    bool8_32  ClipWindow1Inside [6];
-    bool8_32  ClipWindow2Inside [6];
-    bool8_32  RecomputeClipWindows;
-    uint8  CGFLIPRead;
-    uint16  OBJNameSelect;
-    bool8_32  Need16x8Mulitply;
-    uint8  Joypad3ButtonReadPos;
-    uint8  MouseSpeed[2];
-};
-
-struct SOrigDMA {
-    bool8_32  TransferDirection;
-    bool8_32  AAddressFixed;
-    bool8_32  AAddressDecrement;
-    uint8  TransferMode;
-
-    uint8  ABank;
-    uint16  AAddress;
-    uint16  Address;
-    uint8  BAddress;
-
-    // General DMA only:
-    uint16  TransferBytes;
-
-    // H-DMA only:
-    bool8_32  HDMAIndirectAddressing;
-    uint16  IndirectAddress;
-    uint8  IndirectBank;
-    uint8  Repeat;
-    uint8  LineCount;
-    uint8  FirstLine;
-    bool8_32  JustStarted;
-};
-
-typedef union
-{
-#ifdef LSB_FIRST
-    struct { uint8 l,h; } B;
-#else
-    struct { uint8 h,l; } B;
-#endif
-    uint16 W;
-} OrigPair;
-
-struct SOrigRegisters{
-    uint8       PB;
-    uint8       DB;
-    OrigPair   P;
-    OrigPair   A;
-    OrigPair   D;
-    OrigPair   S;
-    OrigPair   X;
-    OrigPair   Y;
-    uint16       PC;
-};
-
-#endif