#include "classes/chessclockwidget.h"
#include "classes/startwidget.h"
#include "classes/timecontrol.h"
+#include "classes/turninformation.h"
// Time controls
#include "classes/timecontrol/notimecontrol.h"
clocks_ = newWidget;
stack_->addWidget(clocks_);
stack_->setCurrentWidget(clocks_);
+ connect( clocks_, SIGNAL(TurnFinished(TurnInformation*)), this, SLOT(dontEatMemory(TurnInformation*)));
}
}
return QObject::eventFilter(obj, event);
}
}
+
+void ChessClockWindow::dontEatMemory(TurnInformation *turnInformation)
+{
+ delete turnInformation; // hopefully don't cause Segematation Fault
+}