_model = new QStandardItemModel(0, 2, this);
ui->playlistView->setModel(_model);
_context_menu = new QMenu(ui->playlistView);
- QAction *clear_playlist = _context_menu->addAction(tr("Clear playlist"));
- QAction *delete_action = _context_menu->addAction(tr("Delete"));
- QAction *add_to_favorites = _context_menu->addAction(tr("Add to favorites"));
- QAction *enqueue_action = _context_menu->addAction(tr("Enqueue"));
- QAction *add_to_playlists = _context_menu->addAction(tr("Add to playlists"));
- QAction *edit_tags = _context_menu->addAction(tr("Edit tags"));
+ __clear_playlist = _context_menu->addAction(tr("Clear playlist"));
+ __delete_action = _context_menu->addAction(tr("Delete"));
+ __add_to_favorites = _context_menu->addAction(tr("Add to favorites"));
+ __enqueue_action = _context_menu->addAction(tr("Enqueue"));
+ __add_to_playlists = _context_menu->addAction(tr("Add to playlists"));
+ __edit_tags = _context_menu->addAction(tr("Edit tags"));
_track_renderer = new TrackRenderer(this);
_track_renderer->setActiveRow(-1);
connect(ui->repeatButton, SIGNAL(clicked()), this, SLOT(_toggle_repeat()));
connect(ui->seekSlider, SIGNAL(sliderMoved(int)), _player, SLOT(seek(int)));
connect(ui->playlistView, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(_custom_context_menu_requested(QPoint)));
- connect(clear_playlist, SIGNAL(triggered()), this, SIGNAL(clearPlaylist()));
- connect(delete_action, SIGNAL(triggered()), this, SLOT(_delete_track()));
- connect(enqueue_action, SIGNAL(triggered()), this, SLOT(_enqueue_track()));
- connect(add_to_favorites, SIGNAL(triggered()), this, SLOT(_add_to_favorites()));
- connect(add_to_playlists, SIGNAL(triggered()), this, SLOT(_add_to_playlists()));
- connect(edit_tags, SIGNAL(triggered()), this, SLOT(_edit_tags()));
+ connect(__clear_playlist, SIGNAL(triggered()), this, SIGNAL(clearPlaylist()));
+ connect(__delete_action, SIGNAL(triggered()), this, SLOT(_delete_track()));
+ connect(__enqueue_action, SIGNAL(triggered()), this, SLOT(_enqueue_track()));
+ connect(__add_to_favorites, SIGNAL(triggered()), this, SLOT(_add_to_favorites()));
+ connect(__add_to_playlists, SIGNAL(triggered()), this, SLOT(_add_to_playlists()));
+ connect(__edit_tags, SIGNAL(triggered()), this, SLOT(_edit_tags()));
connect(_player, SIGNAL(stateChanged(PlayerState)), this, SLOT(_state_changed(PlayerState)));
connect(_player, SIGNAL(trackDone(Track)), _lib, SLOT(updateTrackCount(Track)));
connect(_tag_resolver, SIGNAL(decoded(Track)), this, SLOT(_track_decoded(Track)));
ui->ctagButton->setIcon(QIcon());
}
}
+
+void PlayerForm::updateTranslations() {
+ ui->retranslateUi(this);
+}