Update to 2.0.0 tree from current Fremantle build
[opencv] / src / cvaux / cvmorphcontours.cpp
diff --git a/src/cvaux/cvmorphcontours.cpp b/src/cvaux/cvmorphcontours.cpp
new file mode 100644 (file)
index 0000000..9d34291
--- /dev/null
@@ -0,0 +1,855 @@
+/*M///////////////////////////////////////////////////////////////////////////////////////
+//
+//  IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
+//
+//  By downloading, copying, installing or using the software you agree to this license.
+//  If you do not agree to this license, do not download, install,
+//  copy or use the software.
+//
+//
+//                        Intel License Agreement
+//                For Open Source Computer Vision Library
+//
+// Copyright (C) 2000, Intel Corporation, all rights reserved.
+// Third party copyrights are property of their respective owners.
+//
+// Redistribution and use in source and binary forms, with or without modification,
+// are permitted provided that the following conditions are met:
+//
+//   * Redistribution's of source code must retain the above copyright notice,
+//     this list of conditions and the following disclaimer.
+//
+//   * Redistribution's in binary form must reproduce the above copyright notice,
+//     this list of conditions and the following disclaimer in the documentation
+//     and/or other materials provided with the distribution.
+//
+//   * The name of Intel Corporation may not be used to endorse or promote products
+//     derived from this software without specific prior written permission.
+//
+// This software is provided by the copyright holders and contributors "as is" and
+// any express or implied warranties, including, but not limited to, the implied
+// warranties of merchantability and fitness for a particular purpose are disclaimed.
+// In no event shall the Intel Corporation or contributors be liable for any direct,
+// indirect, incidental, special, exemplary, or consequential damages
+// (including, but not limited to, procurement of substitute goods or services;
+// loss of use, data, or profits; or business interruption) however caused
+// and on any theory of liability, whether in contract, strict liability,
+// or tort (including negligence or otherwise) arising in any way out of
+// the use of this software, even if advised of the possibility of such damage.
+//
+//M*/
+
+#include "_cvaux.h"
+
+#define PATH_TO_E       1
+#define PATH_TO_SE      2
+#define PATH_TO_S       3
+
+#define K_S         2
+#define E_S         2
+#define C_S         .01
+#define K_Z         5000
+#define K_NM        50000
+#define K_B         40
+#define NULL_EDGE   0.001f
+#define inf         DBL_MAX
+
+typedef struct __CvWork
+{
+    double w_east;
+    double w_southeast;
+    double w_south;
+    char path_e;
+    char path_se;
+    char path_s;
+}_CvWork;
+
+
+double _cvBendingWork(  CvPoint2D32f* B0,
+                        CvPoint2D32f* F0,
+                        CvPoint2D32f* B1,
+                        CvPoint2D32f* F1/*,
+                        CvPoint* K */);
+
+double _cvStretchingWork(CvPoint2D32f* P1,
+                         CvPoint2D32f* P2);
+
+void _cvWorkEast     (int i, int j, _CvWork** W, CvPoint2D32f* edges1, CvPoint2D32f* edges2);
+void _cvWorkSouthEast(int i, int j, _CvWork** W, CvPoint2D32f* edges1, CvPoint2D32f* edges2);
+void _cvWorkSouth    (int i, int j, _CvWork** W, CvPoint2D32f* edges1, CvPoint2D32f* edges2);
+
+static CvPoint2D32f null_edge = {0,0};
+
+double _cvStretchingWork(CvPoint2D32f* P1,
+                         CvPoint2D32f* P2)
+{
+    double L1,L2, L_min, dL;
+
+    L1 = sqrt( (double)P1->x*P1->x + P1->y*P1->y);
+    L2 = sqrt( (double)P2->x*P2->x + P2->y*P2->y);
+    
+    L_min = MIN(L1, L2);
+    dL = fabs( L1 - L2 );
+
+    return K_S * pow( dL, E_S ) / ( L_min + C_S*dL );
+}
+
+
+////////////////////////////////////////////////////////////////////////////////////
+double _cvBendingWork(  CvPoint2D32f* B0,
+                        CvPoint2D32f* F0,
+                        CvPoint2D32f* B1,
+                        CvPoint2D32f* F1/*,
+                        CvPoint* K*/)
+{
+    CvPoint2D32f Q( CvPoint2D32f q0, CvPoint2D32f q1, CvPoint2D32f q2, double t );
+    double angle( CvPoint2D32f A, CvPoint2D32f B );
+
+    CvPoint2D32f Q0, Q1, Q2;
+    CvPoint2D32f Q1_nm = { 0, 0 }, Q2_nm = { 0, 0 };
+    double d0, d1, d2, des, t_zero;
+    double k_zero, k_nonmon;
+    CvPoint2D32f center;
+    double check01, check02;
+    char check_origin;
+    double d_angle, d_nm_angle;
+/*
+    if( (B0->x==0) && (B0->y==0) )
+    {
+        if( (F0->x==0) && (F0->y==0) )
+        {
+            B1->x = -B1->x;
+            B1->y = -B1->y;
+
+            d_angle = acos( (B1->x*F1->x + B1->y*F1->y)/sqrt( (B1->x*B1->x + B1->y*B1->y)*(F1->x*F1->x + F1->y*F1->y) ) );
+            d_angle = CV_PI - d_angle;
+
+            B1->x = -B1->x;
+            B1->y = -B1->y;
+
+            //return d_angle*K_B;
+            return 100;
+        }
+        K->x = -K->x;
+        K->y = -K->y;
+        B1->x = -B1->x;
+        B1->y = -B1->y;
+
+        d_angle = acos( (B1->x*F1->x + B1->y*F1->y)/sqrt( (B1->x*B1->x + B1->y*B1->y)*(F1->x*F1->x + F1->y*F1->y) ) );
+        d_angle = d_angle - acos( (F0->x*K->x + F0->y*K->y)/sqrt( (F0->x*F0->x + F0->y*F0->y)*(K->x*K->x + K->y*K->y) ) );
+        d_angle = d_angle - CV_PI*0.5;
+        d_angle = fabs(d_angle);
+
+        
+        K->x = -K->x;
+        K->y = -K->y;
+        B1->x = -B1->x;
+        B1->y = -B1->y;
+
+        //return d_angle*K_B;
+        return 100;
+    }
+
+
+    if( (F0->x==0) && (F0->y==0) )
+        {
+            K->x = -K->x;
+            K->y = -K->y;
+            B1->x = -B1->x;
+            B1->y = -B1->y;
+
+            d_angle = acos( (B1->x*F1->x + B1->y*F1->y)/sqrt( (B1->x*B1->x + B1->y*B1->y)*(F1->x*F1->x + F1->y*F1->y) ) );
+            d_angle = d_angle - acos( (B0->x*K->x + B0->y*K->y)/sqrt( (B0->x*B0->x + B0->y*B0->y)*(K->x*K->x + K->y*K->y) ) );
+            d_angle = d_angle - CV_PI*0.5;
+            d_angle = fabs(d_angle);
+
+            K->x = -K->x;
+            K->y = -K->y;
+            B1->x = -B1->x;
+            B1->y = -B1->y;
+
+            //return d_angle*K_B;
+            return 100;
+        }
+///////////////
+
+    if( (B1->x==0) && (B1->y==0) )
+    {
+        if( (F1->x==0) && (F1->y==0) )
+        {
+            B0->x = -B0->x;
+            B0->y = -B0->y;
+
+            d_angle = acos( (B0->x*F0->x + B0->y*F0->y)/sqrt( (B0->x*B0->x + B0->y*B0->y)*(F0->x*F0->x + F0->y*F0->y) ) );
+            d_angle = CV_PI - d_angle;
+
+            B0->x = -B0->x;
+            B0->y = -B0->y;
+
+            //return d_angle*K_B;
+            return 100;
+        }
+        K->x = -K->x;
+        K->y = -K->y;
+        B0->x = -B0->x;
+        B0->y = -B0->y;
+
+        d_angle = acos( (B0->x*F0->x + B0->y*F0->y)/sqrt( (B0->x*B0->x + B0->y*B0->y)*(F0->x*F0->x + F0->y*F0->y) ) );
+        d_angle = d_angle - acos( (F1->x*K->x + F1->y*K->y)/sqrt( (F1->x*F1->x + F1->y*F1->y)*(K->x*K->x + K->y*K->y) ) );
+        d_angle = d_angle - CV_PI*0.5;
+        d_angle = fabs(d_angle);
+
+        K->x = -K->x;
+        K->y = -K->y;
+        B0->x = -B0->x;
+        B0->y = -B0->y;
+
+        //return d_angle*K_B;
+        return 100;
+    }
+
+
+    if( (F1->x==0) && (F1->y==0) )
+        {
+            K->x = -K->x;
+            K->y = -K->y;
+            B0->x = -B0->x;
+            B0->y = -B0->y;
+
+            d_angle = acos( (B0->x*F0->x + B0->y*F0->y)/sqrt( (B0->x*B0->x + B0->y*B0->y)*(F0->x*F0->x + F0->y*F0->y) ) );
+            d_angle = d_angle - acos( (B1->x*K->x + B1->y*K->y)/sqrt( (B1->x*B1->x + B1->y*B1->y)*(K->x*K->x + K->y*K->y) ) );
+            d_angle = d_angle - CV_PI*0.5;
+            d_angle = fabs(d_angle);
+
+            K->x  = -K->x;
+            K->y  = -K->y;
+            B0->x = -B0->x;
+            B0->y = -B0->y;
+
+            //return d_angle*K_B;
+            return 100;
+        }
+
+*/
+
+/*
+    B0->x = -B0->x;
+    B0->y = -B0->y;
+    B1->x = -B1->x;
+    B1->y = -B1->y;
+*/
+    Q0.x = F0->x * (-B0->x) + F0->y * (-B0->y);
+    Q0.y = F0->x * (-B0->y) - F0->y * (-B0->x);
+
+    Q1.x = 0.5f*( (F1->x * (-B0->x) + F1->y * (-B0->y)) + (F0->x * (-B1->x) + F0->y * (-B1->y)) );
+    Q1.y = 0.5f*( (F1->x * (-B0->y) - F1->y * (-B0->x)) + (F0->x * (-B1->y) - F0->y * (-B1->x)) );
+
+    Q2.x = F1->x * (-B1->x) + F1->y * (-B1->y);
+    Q2.y = F1->x * (-B1->y) - F1->y * (-B1->x);
+
+    d0 = Q0.x * Q1.y - Q0.y * Q1.x;
+    d1 = 0.5f*(Q0.x * Q2.y - Q0.y * Q2.x);
+    d2 = Q1.x * Q2.y - Q1.y * Q2.x;
+
+    // Check angles goes to zero
+    des = Q1.y*Q1.y - Q0.y*Q2.y;
+
+    k_zero = 0;
+
+    if( des >= 0 )
+    {
+        t_zero = ( Q0.y - Q1.y + sqrt(des) )/( Q0.y - 2*Q1.y + Q2.y );
+
+        if( (0 < t_zero) && (t_zero < 1) && ( Q(Q0, Q1, Q2, t_zero).x > 0 ) )
+        {
+            k_zero = inf;
+        }
+
+        t_zero = ( Q0.y - Q1.y - sqrt(des) )/( Q0.y - 2*Q1.y + Q2.y );
+
+        if( (0 < t_zero) && (t_zero < 1) && ( Q(Q0, Q1, Q2, t_zero).x > 0 ) )
+        {
+            k_zero = inf;
+        }
+    }
+
+    // Check nonmonotonic
+    des = d1*d1 - d0*d2;
+
+    k_nonmon = 0;
+
+    if( des >= 0 )
+    {
+        t_zero = ( d0 - d1 - sqrt(des) )/( d0 - 2*d1 + d2 );
+
+        if( (0 < t_zero) && (t_zero < 1) )
+        {
+            k_nonmon = 1;
+            Q1_nm = Q(Q0, Q1, Q2, t_zero);
+        }
+
+        t_zero = ( d0 - d1 + sqrt(des) )/( d0 - 2*d1 + d2 );
+
+        if( (0 < t_zero) && (t_zero < 1) )
+        {
+            k_nonmon += 2;
+            Q2_nm = Q(Q0, Q1, Q2, t_zero);
+        }
+    }
+
+    // Finde origin lie in Q0Q1Q2
+    check_origin = 1;
+
+    center.x = (Q0.x + Q1.x + Q2.x)/3;
+    center.y = (Q0.y + Q1.y + Q2.y)/3;
+
+    check01 = (center.x - Q0.x)*(Q1.y - Q0.y) + (center.y - Q0.y)*(Q1.x - Q0.x);
+    check02 = (-Q0.x)*(Q1.y - Q0.y) + (-Q0.y)*(Q1.x - Q0.x);
+    if( check01*check02 > 0 )
+    {
+        check01 = (center.x - Q1.x)*(Q2.y - Q1.y) + (center.y - Q1.y)*(Q2.x - Q1.x);
+        check02 = (-Q1.x)*(Q2.y - Q1.y) + (-Q1.y)*(Q2.x - Q1.x);
+        if( check01*check02 > 0 )
+        {
+            check01 = (center.x - Q2.x)*(Q0.y - Q2.y) + (center.y - Q2.y)*(Q0.x - Q2.x);
+            check02 = (-Q2.x)*(Q0.y - Q2.y) + (-Q2.y)*(Q0.x - Q2.x);
+            if( check01*check02 > 0 )
+            {
+                check_origin = 0;
+            }
+        }
+    }
+
+    // Calculate angle
+    d_nm_angle = 0;
+    d_angle = angle(Q0,Q2);
+    if( k_nonmon == 0 )
+    {
+        if( check_origin == 0 )
+        {
+        }
+        else
+        {
+            d_angle = 2*CV_PI - d_angle;
+        }
+    }
+    else
+    {
+        if( k_nonmon == 1 )
+        {
+            d_nm_angle = angle(Q0,Q1_nm);
+            if(d_nm_angle > d_angle)
+            {
+                d_nm_angle = d_nm_angle - d_angle;
+            }
+        }
+
+        if( k_nonmon == 2 )
+        {
+            d_nm_angle = angle(Q0,Q2_nm);
+            if(d_nm_angle > d_angle)
+            {
+                d_nm_angle = d_nm_angle - d_angle;
+            }
+        }
+
+        if( k_nonmon == 3 )
+        {
+            d_nm_angle = angle(Q0,Q1_nm);
+            if(d_nm_angle > d_angle)
+            {
+                d_nm_angle = d_nm_angle - d_angle;
+                d_nm_angle = d_nm_angle + angle(Q0, Q2_nm);
+            }
+            else
+            {
+                d_nm_angle = d_nm_angle + angle(Q2,Q2_nm);
+            }
+        }
+    }
+/*
+    B0->x = -B0->x;
+    B0->y = -B0->y;
+    B1->x = -B1->x;
+    B1->y = -B1->y;
+*/
+    return d_angle*K_B + d_nm_angle*K_NM + k_zero*K_Z;
+    //return 0;
+}
+
+
+/////////////////////////////////////////////////////////////////////////////////
+void _cvWorkEast(int i, int j, _CvWork** W, CvPoint2D32f* edges1, CvPoint2D32f* edges2)
+{
+    double w1,w2;
+    CvPoint2D32f small_edge;
+
+    //W[i,j].w_east
+    w1 = W[i-1][j].w_east /*+ _cvBendingWork(   &edges1[i-2],
+                                            &edges1[i-1],
+                                            &null_edge ,
+                                            &null_edge,
+                                            NULL)*/;
+
+    small_edge.x = NULL_EDGE*edges1[i-1].x;
+    small_edge.y = NULL_EDGE*edges1[i-1].y;
+
+    w2 = W[i-1][j].w_southeast + _cvBendingWork(&edges1[i-2],
+                                                &edges1[i-1],
+                                                &edges2[j-1],
+                                                /*&null_edge*/&small_edge/*,
+                                                &edges2[j]*/);
+
+    if(w1<w2)
+    {
+        W[i][j].w_east = w1 + _cvStretchingWork( &edges1[i-1], &null_edge );
+        W[i][j].path_e = PATH_TO_E;
+    }
+    else
+    {
+        W[i][j].w_east = w2 + _cvStretchingWork( &edges1[i-1], &null_edge );
+        W[i][j].path_e = PATH_TO_SE;
+    }
+}
+
+
+
+
+
+////////////////////////////////////////////////////////////////////////////////////
+void _cvWorkSouthEast(int i, int j, _CvWork** W, CvPoint2D32f* edges1, CvPoint2D32f* edges2)
+{
+    double w1,w2,w3;
+    CvPoint2D32f small_edge;
+
+    //W[i,j].w_southeast
+    small_edge.x = NULL_EDGE*edges1[i-2].x;
+    small_edge.y = NULL_EDGE*edges1[i-2].y;
+
+    w1 = W[i-1][j-1].w_east + _cvBendingWork(&edges1[i-2],
+                                            &edges1[i-1],                                           
+                                            /*&null_edge*/&small_edge,
+                                            &edges2[j-1]/*,
+                                            &edges2[j-2]*/);
+
+    w2 = W[i-1][j-1].w_southeast + _cvBendingWork(  &edges1[i-2],
+                                                    &edges1[i-1],
+                                                    &edges2[j-2],
+                                                    &edges2[j-1]/*,
+                                                    NULL*/);
+
+    small_edge.x = NULL_EDGE*edges2[j-2].x;
+    small_edge.y = NULL_EDGE*edges2[j-2].y;
+
+    w3 = W[i-1][j-1].w_south + _cvBendingWork(  /*&null_edge*/&small_edge,
+                                                &edges1[i-1],                                           
+                                                &edges2[j-2],
+                                                &edges2[j-1]/*,
+                                                &edges1[i-2]*/);
+
+    if( w1<w2 )
+    {
+        if(w1<w3)
+        {
+            W[i][j].w_southeast = w1 + _cvStretchingWork( &edges1[i-1], &edges2[j-1] );
+            W[i][j].path_se = PATH_TO_E;
+        }
+        else
+        {
+            W[i][j].w_southeast = w3 + _cvStretchingWork( &edges1[i-1], &edges2[j-1] );
+            W[i][j].path_se = 3;
+        }
+    }
+    else
+    {
+        if( w2<w3)
+        {
+            W[i][j].w_southeast = w2 + _cvStretchingWork( &edges1[i-1], &edges2[j-1] );
+            W[i][j].path_se = PATH_TO_SE;
+        }
+        else
+        {
+            W[i][j].w_southeast = w3 + _cvStretchingWork( &edges1[i-1], &edges2[j-1] );
+            W[i][j].path_se = 3;
+        }
+    }
+}
+
+
+//////////////////////////////////////////////////////////////////////////////////////
+void _cvWorkSouth(int i, int j, _CvWork** W, CvPoint2D32f* edges1, CvPoint2D32f* edges2)
+{
+    double w1,w2;
+    CvPoint2D32f small_edge;
+
+    //W[i,j].w_south
+
+    small_edge.x = NULL_EDGE*edges2[j-1].x;
+    small_edge.y = NULL_EDGE*edges2[j-1].y;
+
+    w1 = W[i][j-1].w_southeast + _cvBendingWork(&edges1[i-1],
+                                                /*&null_edge*/&small_edge,
+                                                &edges2[j-2],
+                                                &edges2[j-1]/*,
+                                                &edges1[i]*/);
+
+    w2 = W[i][j-1].w_south /*+ _cvBendingWork(  &null_edge ,
+                                            &null_edge,
+                                            &edges2[j-2],
+                                            &edges2[j-1],
+                                            NULL)*/;
+
+    if( w1<w2 )
+    {
+        W[i][j].w_south = w1 + _cvStretchingWork( &null_edge, &edges2[j-1] );
+        W[i][j].path_s = PATH_TO_SE;
+    }
+    else
+    {
+        W[i][j].w_south = w2 + _cvStretchingWork( &null_edge, &edges2[j-1] );
+        W[i][j].path_s = 3;
+    }
+}
+
+//===================================================
+CvPoint2D32f Q(CvPoint2D32f q0,CvPoint2D32f q1,CvPoint2D32f q2,double t)
+{
+    CvPoint2D32f q;
+
+    q.x = (float)(q0.x*(1-t)*(1-t) + 2*q1.x*t*(1-t) + q2.x*t*t);
+    q.y = (float)(q0.y*(1-t)*(1-t) + 2*q1.y*t*(1-t) + q2.y*t*t);
+
+    return q;       
+}
+
+double angle(CvPoint2D32f A, CvPoint2D32f B)
+{
+    return acos( (A.x*B.x + A.y*B.y)/sqrt( (double)(A.x*A.x + A.y*A.y)*(B.x*B.x + B.y*B.y) ) );
+}
+
+/***************************************************************************************\
+*
+*   This function compute intermediate polygon between contour1 and contour2
+*
+*   Correspondence between points of contours specify by corr
+*
+*   param = [0,1];  0 correspondence to contour1, 1 - contour2
+*
+\***************************************************************************************/
+CvSeq* icvBlendContours(CvSeq* contour1, 
+                        CvSeq* contour2,
+                        CvSeq* corr,
+                        double param,
+                        CvMemStorage* storage)
+{
+    int j;
+    
+    CvSeqWriter writer01;
+    CvSeqReader reader01;
+
+    int Ni,Nj;              // size of contours
+    int i;                  // counter
+
+    CvPoint* point1;        // array of first contour point
+    CvPoint* point2;        // array of second contour point
+
+    CvPoint point_output;   // intermediate storage of ouput point
+
+    int corr_point;
+
+    // Create output sequence.
+    CvSeq* output = cvCreateSeq(0,                      
+                                sizeof(CvSeq),
+                                sizeof(CvPoint),
+                                storage );
+
+    // Find size of contours.
+    Ni = contour1->total + 1;
+    Nj = contour2->total + 1;
+
+    point1 = (CvPoint* )malloc( Ni*sizeof(CvPoint) );
+    point2 = (CvPoint* )malloc( Nj*sizeof(CvPoint) );
+
+    // Initialize arrays of point 
+    cvCvtSeqToArray( contour1, point1, CV_WHOLE_SEQ );
+    cvCvtSeqToArray( contour2, point2, CV_WHOLE_SEQ );
+
+    // First and last point mast be equal.
+    point1[Ni-1] = point1[0];
+    point2[Nj-1] = point2[0];
+
+    // Initializes process of writing to sequence.
+    cvStartAppendToSeq( output, &writer01);
+
+    i = Ni-1; //correspondence to points of contour1
+    for( ; corr; corr = corr->h_next )
+    {       
+        //Initializes process of sequential reading from sequence
+        cvStartReadSeq( corr, &reader01, 0 );
+
+        for(j=0; j < corr->total; j++)
+        {
+            // Read element from sequence.
+            CV_READ_SEQ_ELEM( corr_point, reader01 );
+
+            // Compute point of intermediate polygon.
+            point_output.x = cvRound(point1[i].x + param*( point2[corr_point].x - point1[i].x ));
+            point_output.y = cvRound(point1[i].y + param*( point2[corr_point].y - point1[i].y ));
+            
+            // Write element to sequence.
+            CV_WRITE_SEQ_ELEM( point_output, writer01 );
+        }
+        i--;
+    }
+    // Updates sequence header.
+    cvFlushSeqWriter( &writer01 );
+    
+    return output;
+}
+
+/**************************************************************************************************
+*
+*
+*
+*
+*
+*
+*
+*
+*
+*
+**************************************************************************************************/
+
+
+void icvCalcContoursCorrespondence(CvSeq* contour1, 
+                                   CvSeq* contour2, 
+                                   CvSeq** corr, 
+                                   CvMemStorage* storage)
+{
+    int i,j;                    // counter of cycles
+    int Ni,Nj;                  // size of contours
+    _CvWork** W;                // graph for search minimum of work
+
+    CvPoint* point1;            // array of first contour point
+    CvPoint* point2;            // array of second contour point
+    CvPoint2D32f* edges1;       // array of first contour edge
+    CvPoint2D32f* edges2;       // array of second contour edge
+
+    //CvPoint null_edge = {0,0};    //
+    CvPoint2D32f small_edge;
+    //double inf;                   // infinity
+
+    CvSeq* corr01;
+    CvSeqWriter writer;
+
+    char path;                  //
+
+    // Find size of contours
+    Ni = contour1->total + 1;
+    Nj = contour2->total + 1;
+
+    // Create arrays
+    W = (_CvWork**)malloc(sizeof(_CvWork*)*Ni);
+    for(i=0; i<Ni; i++)
+    {
+        W[i] = (_CvWork*)malloc(sizeof(_CvWork)*Nj);
+    }
+
+    point1 = (CvPoint* )malloc( Ni*sizeof(CvPoint) );
+    point2 = (CvPoint* )malloc( Nj*sizeof(CvPoint) );
+    edges1 = (CvPoint2D32f* )malloc( (Ni-1)*sizeof(CvPoint2D32f) );
+    edges2 = (CvPoint2D32f* )malloc( (Nj-1)*sizeof(CvPoint2D32f) );
+
+    // Initialize arrays of point 
+    cvCvtSeqToArray( contour1, point1, CV_WHOLE_SEQ );
+    cvCvtSeqToArray( contour2, point2, CV_WHOLE_SEQ );
+
+    point1[Ni-1] = point1[0];
+    point2[Nj-1] = point2[0];
+
+    for(i=0;i<Ni-1;i++)
+    {
+        edges1[i].x = (float)( point1[i+1].x - point1[i].x );
+        edges1[i].y = (float)( point1[i+1].y - point1[i].y );
+    };
+
+    for(i=0;i<Nj-1;i++)
+    {
+        edges2[i].x = (float)( point2[i+1].x - point2[i].x );
+        edges2[i].y = (float)( point2[i+1].y - point2[i].y );
+    };
+
+    // Find infinity constant 
+    //inf=1;
+/////////////
+
+//Find min path in graph
+
+/////////////
+    W[0][0].w_east      = 0;
+    W[0][0].w_south     = 0;
+    W[0][0].w_southeast = 0;
+
+    W[1][1].w_southeast = _cvStretchingWork( &edges1[0], &edges2[0] );
+    W[1][1].w_east = inf;
+    W[1][1].w_south = inf;
+    W[1][1].path_se = PATH_TO_SE;
+
+    W[0][1].w_south =  _cvStretchingWork( &null_edge, &edges2[0] );
+    W[0][1].path_s = 3;
+    W[1][0].w_east =  _cvStretchingWork( &edges2[0], &null_edge );
+    W[1][0].path_e = PATH_TO_E;
+
+    for( i=1; i<Ni; i++ )
+    {
+        W[i][0].w_south     = inf;
+        W[i][0].w_southeast = inf;
+    }
+
+    for(j=1; j<Nj; j++)
+    {
+        W[0][j].w_east      = inf;
+        W[0][j].w_southeast = inf;
+    }
+
+    for(i=2; i<Ni; i++)
+    {
+        j=0;/////////
+        W[i][j].w_east = W[i-1][j].w_east;
+        W[i][j].w_east = W[i][j].w_east /*+ 
+            _cvBendingWork( &edges1[i-2], &edges1[i-1], &null_edge, &null_edge, NULL )*/;
+        W[i][j].w_east = W[i][j].w_east + _cvStretchingWork( &edges2[i-1], &null_edge );
+        W[i][j].path_e = PATH_TO_E;
+        
+        j=1;//////////
+        W[i][j].w_south = inf;
+
+        _cvWorkEast (i, j, W, edges1, edges2);
+
+        W[i][j].w_southeast = W[i-1][j-1].w_east;
+        W[i][j].w_southeast = W[i][j].w_southeast + _cvStretchingWork( &edges1[i-1], &edges2[j-1] );
+
+        small_edge.x = NULL_EDGE*edges1[i-2].x;
+        small_edge.y = NULL_EDGE*edges1[i-2].y;
+
+        W[i][j].w_southeast = W[i][j].w_southeast + 
+            _cvBendingWork( &edges1[i-2], &edges1[i-1], /*&null_edge*/&small_edge, &edges2[j-1]/*, &edges2[Nj-2]*/);
+
+        W[i][j].path_se = PATH_TO_E;
+    }
+
+    for(j=2; j<Nj; j++)
+    {       
+        i=0;//////////
+        W[i][j].w_south = W[i][j-1].w_south;
+        W[i][j].w_south = W[i][j].w_south + _cvStretchingWork( &null_edge, &edges2[j-1] );
+        W[i][j].w_south = W[i][j].w_south /*+ 
+            _cvBendingWork( &null_edge, &null_edge, &edges2[j-2], &edges2[j-1], NULL )*/;
+        W[i][j].path_s = 3;
+
+        i=1;///////////
+        W[i][j].w_east= inf;
+
+        _cvWorkSouth(i, j, W, edges1, edges2);
+
+        W[i][j].w_southeast = W[i-1][j-1].w_south;
+        W[i][j].w_southeast = W[i][j].w_southeast + _cvStretchingWork( &edges1[i-1], &edges2[j-1] );
+
+        small_edge.x = NULL_EDGE*edges2[j-2].x;
+        small_edge.y = NULL_EDGE*edges2[j-2].y;
+
+        W[i][j].w_southeast = W[i][j].w_southeast + 
+            _cvBendingWork( /*&null_edge*/&small_edge, &edges1[i-1], &edges2[j-2], &edges2[j-1]/*, &edges1[Ni-2]*/);
+        W[i][j].path_se = 3;
+    }
+
+    for(i=2; i<Ni; i++)
+        for(j=2; j<Nj; j++)
+        {
+            _cvWorkEast     (i, j, W, edges1, edges2);
+            _cvWorkSouthEast(i, j, W, edges1, edges2);
+            _cvWorkSouth    (i, j, W, edges1, edges2);
+        }
+
+    i=Ni-1;j=Nj-1;
+
+    *corr = cvCreateSeq(0,                    
+                        sizeof(CvSeq),        
+                        sizeof(int),
+                        storage );
+
+    corr01 = *corr;
+    cvStartAppendToSeq( corr01, &writer );
+    if( W[i][j].w_east > W[i][j].w_southeast )
+        {
+            if( W[i][j].w_southeast > W[i][j].w_south )
+            {
+                path = 3;
+            }
+            else
+            {
+                path = PATH_TO_SE;
+            }
+        }
+        else
+        {
+            if( W[i][j].w_east < W[i][j].w_south )
+            {
+                path = PATH_TO_E;
+            }
+            else
+            {
+                path = 3;
+            }
+        }
+    do
+    {
+        CV_WRITE_SEQ_ELEM( j, writer );
+
+        switch( path ) 
+        {
+        case PATH_TO_E:
+            path = W[i][j].path_e;
+            i--;
+            cvFlushSeqWriter( &writer );
+            corr01->h_next = cvCreateSeq(   0,                    
+                                            sizeof(CvSeq),        
+                                            sizeof(int),
+                                            storage );
+            corr01 = corr01->h_next;
+            cvStartAppendToSeq( corr01, &writer );
+            break;
+        
+        case PATH_TO_SE:
+            path = W[i][j].path_se;
+            j--; i--;
+            cvFlushSeqWriter( &writer );
+            corr01->h_next = cvCreateSeq(   0,                    
+                                            sizeof(CvSeq),        
+                                            sizeof(int),
+                                            storage );
+            corr01 = corr01->h_next;
+            cvStartAppendToSeq( corr01, &writer );
+            break;
+
+        case 3:
+            path = W[i][j].path_s;
+            j--;
+            break;
+        }
+
+    } while( (i>=0) && (j>=0) );
+    cvFlushSeqWriter( &writer );
+
+    // Free memory
+    for(i=1;i<Ni;i++)
+    {
+        free(W[i]);
+    }
+    free(W);
+    free(point1);
+    free(point2);
+    free(edges1);
+    free(edges2);
+}
+