--- /dev/null
+/* This is FAST corner detector, contributed to OpenCV by the author, Edward Rosten.
+ Below is the original copyright and the references */
+
+/*
+Copyright (c) 2006, 2008 Edward Rosten
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions
+are met:
+
+ *Redistributions of source code must retain the above copyright
+ notice, this list of conditions and the following disclaimer.
+
+ *Redistributions in binary form must reproduce the above copyright
+ notice, this list of conditions and the following disclaimer in the
+ documentation and/or other materials provided with the distribution.
+
+ *Neither the name of the University of Cambridge nor the names of
+ its contributors may be used to endorse or promote products derived
+ from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
+CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
+LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+*/
+
+/*
+The references are:
+ * Machine learning for high-speed corner detection,
+ E. Rosten and T. Drummond, ECCV 2006
+ * Faster and better: A machine learning approach to corner detection
+ E. Rosten, R. Porter and T. Drummond, PAMI, 2009
+*/
+
+#include "_cvaux.h"
+
+namespace cv
+{
+
+static int fast9CornerScore(const unsigned char* p, const int pixel[], int bstart)
+{
+ int bmin = bstart;
+ int bmax = 255;
+ int b = (bmax + bmin)/2;
+
+ /*Compute the score using binary search*/
+ for(;;)
+ {
+ int cb = *p + b;
+ int c_b= *p - b;
+
+ if( p[pixel[0]] > cb)
+ if( p[pixel[1]] > cb)
+ if( p[pixel[2]] > cb)
+ if( p[pixel[3]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[7]] < c_b)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[14]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[6]] < c_b)
+ if( p[pixel[15]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[13]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[13]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[5]] < c_b)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[12]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[14]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[6]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[12]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[6]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[4]] < c_b)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[11]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[12]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[13]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[11]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[3]] < c_b)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[10]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[4]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[10]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[4]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[2]] < c_b)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[9]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[3]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[9]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[3]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[12]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[1]] < c_b)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[2]] > cb)
+ if( p[pixel[3]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[8]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[2]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[2]] > cb)
+ if( p[pixel[3]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[8]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[2]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[0]] < c_b)
+ if( p[pixel[1]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[3]] > cb)
+ if( p[pixel[2]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[2]] < c_b)
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[1]] < c_b)
+ if( p[pixel[2]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[3]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[2]] < c_b)
+ if( p[pixel[3]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[4]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[3]] < c_b)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[13]] < c_b)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[12]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[6]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[14]] < c_b)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[6]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[15]] < c_b)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[13]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[6]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[4]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[9]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[3]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[8]] > cb)
+ if( p[pixel[7]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[10]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[3]] > cb)
+ if( p[pixel[2]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[2]] < c_b)
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[7]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[7]] > cb)
+ if( p[pixel[8]] > cb)
+ if( p[pixel[9]] > cb)
+ if( p[pixel[6]] > cb)
+ if( p[pixel[5]] > cb)
+ if( p[pixel[4]] > cb)
+ if( p[pixel[3]] > cb)
+ if( p[pixel[2]] > cb)
+ if( p[pixel[1]] > cb)
+ goto is_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] > cb)
+ if( p[pixel[11]] > cb)
+ if( p[pixel[12]] > cb)
+ if( p[pixel[13]] > cb)
+ if( p[pixel[14]] > cb)
+ if( p[pixel[15]] > cb)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else if( p[pixel[7]] < c_b)
+ if( p[pixel[8]] < c_b)
+ if( p[pixel[9]] < c_b)
+ if( p[pixel[6]] < c_b)
+ if( p[pixel[5]] < c_b)
+ if( p[pixel[4]] < c_b)
+ if( p[pixel[3]] < c_b)
+ if( p[pixel[2]] < c_b)
+ if( p[pixel[1]] < c_b)
+ goto is_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ if( p[pixel[10]] < c_b)
+ if( p[pixel[11]] < c_b)
+ if( p[pixel[12]] < c_b)
+ if( p[pixel[13]] < c_b)
+ if( p[pixel[14]] < c_b)
+ if( p[pixel[15]] < c_b)
+ goto is_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+ else
+ goto is_not_a_corner;
+
+ is_a_corner:
+ bmin=b;
+ goto end_if;
+
+ is_not_a_corner:
+ bmax=b;
+ goto end_if;
+
+ end_if:
+
+ if(bmin == bmax - 1 || bmin == bmax)
+ return bmin;
+ b = (bmin + bmax) / 2;
+ }
+}
+
+static void makeOffsets(int pixel[], int row_stride)
+{
+ pixel[0] = 0 + row_stride * 3;
+ pixel[1] = 1 + row_stride * 3;
+ pixel[2] = 2 + row_stride * 2;
+ pixel[3] = 3 + row_stride * 1;
+ pixel[4] = 3 + row_stride * 0;
+ pixel[5] = 3 + row_stride * -1;
+ pixel[6] = 2 + row_stride * -2;
+ pixel[7] = 1 + row_stride * -3;
+ pixel[8] = 0 + row_stride * -3;
+ pixel[9] = -1 + row_stride * -3;
+ pixel[10] = -2 + row_stride * -2;
+ pixel[11] = -3 + row_stride * -1;
+ pixel[12] = -3 + row_stride * 0;
+ pixel[13] = -3 + row_stride * 1;
+ pixel[14] = -2 + row_stride * 2;
+ pixel[15] = -1 + row_stride * 3;
+}
+
+
+static void fast9ComputeScores(const Mat& img, vector<Point>& corners, vector<int>& scores, int b)
+{
+ int pixel[16];
+ makeOffsets(pixel, img.step);
+ size_t n, num_corners = corners.size();
+
+ scores.resize(num_corners);
+ for(n=0; n < num_corners; n++)
+ scores[n] = fast9CornerScore(&img.at<uchar>(corners[n]), pixel, b);
+}
+
+
+static void fast9Detect(const Mat& img, vector<Point>& ret_corners, int b)
+{
+ int xsize = img.cols, ysize = img.rows;
+ int pixel[16];
+ makeOffsets(pixel, img.step);
+
+ ret_corners.reserve(512);
+
+ for(int y=3; y < ysize - 3; y++)
+ for(int x=3; x < xsize - 3; x++)
+ {
+ const uchar* p = &img.at<uchar>(y,x);
+
+ int cb = *p + b;
+ int c_b= *p - b;
+ if(p[pixel[0]] > cb)
+ if(p[pixel[1]] > cb)
+ if(p[pixel[2]] > cb)
+ if(p[pixel[3]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else if(p[pixel[7]] < c_b)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else if(p[pixel[14]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[6]] < c_b)
+ if(p[pixel[15]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else if(p[pixel[13]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[13]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[5]] < c_b)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[12]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[14]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[6]] < c_b)
+ {}
+ else
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[12]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[6]] < c_b)
+ {}
+ else
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[4]] < c_b)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[11]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[12]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[13]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ {}
+ else
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[11]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ {}
+ else
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[3]] < c_b)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[10]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[4]] < c_b)
+ {}
+ else
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[10]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[4]] < c_b)
+ {}
+ else
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[2]] < c_b)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[9]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[3]] < c_b)
+ {}
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[9]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[3]] < c_b)
+ {}
+ else
+ if(p[pixel[12]] < c_b)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[1]] < c_b)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[2]] > cb)
+ if(p[pixel[3]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[8]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[2]] < c_b)
+ {}
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[2]] > cb)
+ if(p[pixel[3]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[8]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[2]] < c_b)
+ {}
+ else
+ if(p[pixel[11]] < c_b)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[0]] < c_b)
+ if(p[pixel[1]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[3]] > cb)
+ if(p[pixel[2]] > cb)
+ {}
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[2]] < c_b)
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[1]] < c_b)
+ if(p[pixel[2]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[3]] > cb)
+ {}
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[2]] < c_b)
+ if(p[pixel[3]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[4]] > cb)
+ {}
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[3]] < c_b)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ {}
+ else
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[13]] < c_b)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[12]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[6]] > cb)
+ {}
+ else
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[14]] < c_b)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[6]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[15]] < c_b)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[13]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[6]] > cb)
+ {}
+ else
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ {}
+ else
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[4]] > cb)
+ {}
+ else
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[9]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[3]] > cb)
+ {}
+ else
+ if(p[pixel[12]] > cb)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[8]] > cb)
+ if(p[pixel[7]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[10]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[3]] > cb)
+ if(p[pixel[2]] > cb)
+ {}
+ else
+ if(p[pixel[11]] > cb)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[2]] < c_b)
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[7]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[7]] > cb)
+ if(p[pixel[8]] > cb)
+ if(p[pixel[9]] > cb)
+ if(p[pixel[6]] > cb)
+ if(p[pixel[5]] > cb)
+ if(p[pixel[4]] > cb)
+ if(p[pixel[3]] > cb)
+ if(p[pixel[2]] > cb)
+ if(p[pixel[1]] > cb)
+ {}
+ else
+ if(p[pixel[10]] > cb)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] > cb)
+ if(p[pixel[11]] > cb)
+ if(p[pixel[12]] > cb)
+ if(p[pixel[13]] > cb)
+ if(p[pixel[14]] > cb)
+ if(p[pixel[15]] > cb)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else if(p[pixel[7]] < c_b)
+ if(p[pixel[8]] < c_b)
+ if(p[pixel[9]] < c_b)
+ if(p[pixel[6]] < c_b)
+ if(p[pixel[5]] < c_b)
+ if(p[pixel[4]] < c_b)
+ if(p[pixel[3]] < c_b)
+ if(p[pixel[2]] < c_b)
+ if(p[pixel[1]] < c_b)
+ {}
+ else
+ if(p[pixel[10]] < c_b)
+ {}
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ if(p[pixel[10]] < c_b)
+ if(p[pixel[11]] < c_b)
+ if(p[pixel[12]] < c_b)
+ if(p[pixel[13]] < c_b)
+ if(p[pixel[14]] < c_b)
+ if(p[pixel[15]] < c_b)
+ {}
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ else
+ continue;
+ ret_corners.push_back(Point(x,y));
+ }
+}
+
+/* This defines non-strict maxima */
+#define Compare(X, Y) ((X)>=(Y))
+
+/* This is a fast, integer only, sparse nonmaximal suppression. */
+/* probably only useful for FAST corner detection */
+static void fastNonmaxSuppression(const vector<Point>& corners,
+ const vector<int>& scores,
+ vector<KeyPoint>& ret_nonmax)
+{
+ int i, j, num_corners = (int)corners.size();
+
+ // Point above points (roughly) to the pixel above the one of interest, if there is a feature there.
+ int point_above = 0;
+ int point_below = 0;
+
+ ret_nonmax.clear();
+ if(num_corners < 1)
+ return;
+
+ /* Find where each row begins
+ (the corners are output in raster scan order). A beginning of -1 signifies
+ that there are no corners on that row. */
+ int last_row = corners[num_corners-1].y;
+ vector<int> row_start(last_row+1);
+
+ for(i=0; i < last_row+1; i++)
+ row_start[i] = -1;
+
+ int prev_row = -1;
+ for(i=0; i< num_corners; i++)
+ if(corners[i].y != prev_row)
+ {
+ row_start[corners[i].y] = i;
+ prev_row = corners[i].y;
+ }
+
+ ret_nonmax.reserve(num_corners);
+ for(i = 0; i < num_corners; i++)
+ {
+ int score = scores[i];
+ Point pos = corners[i];
+
+ // Check left
+ if(i > 0 && corners[i-1].x == pos.x-1 && corners[i-1].y == pos.y && Compare(scores[i-1], score))
+ continue;
+
+ // Check right
+ if(i < num_corners-1 && corners[i+1].x == pos.x+1 && corners[i+1].y == pos.y && Compare(scores[i+1], score))
+ continue;
+
+ bool suppressed = false;
+ // Check above (if there is a valid row above)
+ if(pos.y != 0 && row_start[pos.y - 1] != -1)
+ {
+ // Make sure that current point_above is one row above.
+ if(corners[point_above].y < pos.y - 1)
+ point_above = row_start[pos.y-1];
+
+ // Make point_above point to the first of the pixels above the current point, if it exists.
+ for(; corners[point_above].y < pos.y && corners[point_above].x < pos.x - 1; point_above++)
+ ;
+
+ for(j=point_above; corners[j].y < pos.y && corners[j].x <= pos.x + 1; j++)
+ {
+ int x = corners[j].x;
+ if( (x == pos.x - 1 || x ==pos.x || x == pos.x+1) && Compare(scores[j], score))
+ {
+ suppressed = true;
+ break;
+ }
+ }
+ if( suppressed )
+ continue;
+ }
+
+ // Check below (if there is anything below)
+ if(pos.y != last_row && row_start[pos.y + 1] != -1 && point_below < num_corners) // Nothing below
+ {
+ if(corners[point_below].y < pos.y + 1)
+ point_below = row_start[pos.y+1];
+
+ // Make point below point to one of the pixels belowthe current point, if it exists.
+ for(; point_below < num_corners && corners[point_below].y == pos.y+1
+ && corners[point_below].x < pos.x - 1; point_below++)
+ ;
+
+ for(j=point_below; j < num_corners && corners[j].y == pos.y+1 && corners[j].x <= pos.x + 1; j++)
+ {
+ int x = corners[j].x;
+ if( (x == pos.x - 1 || x ==pos.x || x == pos.x+1) && Compare(scores[j],score))
+ {
+ suppressed = true;
+ break;
+ }
+ }
+ if( suppressed )
+ continue;
+ }
+
+ ret_nonmax.push_back(KeyPoint(corners[i], 6.f, -1.f, (float)score));
+ }
+}
+
+}
+
+void cv::FAST( const Mat& image, vector<KeyPoint>& keypoints, int threshold, bool nonmax_suppression )
+{
+ CV_Assert(image.data && image.type() == CV_8U);
+
+ vector<Point> corners;
+ fast9Detect(image, corners, threshold);
+
+ if(nonmax_suppression)
+ {
+ vector<int> scores;
+ fast9ComputeScores(image, corners, scores, threshold);
+ fastNonmaxSuppression(corners, scores, keypoints);
+ }
+ else
+ {
+ size_t i, n = corners.size();
+ keypoints.resize(n);
+ for( i = 0; i < n; i++ )
+ keypoints[i] = KeyPoint(corners[i], 6.f);
+ }
+}