--- /dev/null
+/****************************************************************************
+**
+** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the Qt Components project.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 1.1
+
+
+StatusBarInternal {
+ id: statusBar
+ anchors.top: parent.top
+ width: parent.width
+
+ property bool showStatusBar: true
+ property bool __completed: false
+
+ states: State {
+ name: "hide"; when: showStatusBar==false
+ PropertyChanges { target: statusBar; anchors.topMargin: -statusBar.height; visible: false}
+ }
+
+ Component.onCompleted: {
+ statusBar.orientation = screen.currentOrientation
+ screen.updatePlatformStatusBarRect(statusBar)
+ __completed = true;
+ }
+
+ onWidthChanged: {
+ updatePlatformStatusBarTimer.running = true
+ }
+
+ Timer {
+ // Timer is used to update statusbarrect to avoid duplicated calls during animation,
+ // also onActiveChanged coming too early
+ id: updatePlatformStatusBarTimer
+ repeat: false
+ interval: 50
+ onTriggered: {
+ screen.updatePlatformStatusBarRect(statusBar);
+ }
+ }
+
+ Connections {
+ target: platformWindow
+ onActiveChanged: {
+ updatePlatformStatusBarTimer.running = true
+ }
+ }
+
+ transitions: Transition {
+ from: __completed ? "" : "invalid"
+ to: __completed ? "hide" : "invalid"
+ reversible: true
+ SequentialAnimation {
+ ScriptAction {
+ script: {
+ updatePlatformStatusBarTimer.running = true
+ }
+ }
+ PropertyAnimation { target: statusBar; properties: "anchors.topMargin"; easing.type: Easing.InOutExpo; duration: 500 }
+ PropertyAnimation { target: statusBar; properties: "visible"; }
+ ScriptAction {
+ script: {
+ updatePlatformStatusBarTimer.running = true;
+ }
+ }
+ }
+ }
+}