guint32 l4);
void
hildon_animation_actor_set_show_full (HildonAnimationActor *self,
- gint show,
+ gboolean show,
gint opacity);
void
hildon_animation_actor_set_show (HildonAnimationActor *self,
- gint show);
+ gboolean show);
void
hildon_animation_actor_set_opacity (HildonAnimationActor *self,
gint opacity);