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Implement pausing
[neverball]
/
ball
/
st_play.c
diff --git
a/ball/st_play.c
b/ball/st_play.c
index
59077bb
..
ad09915
100644
(file)
--- a/
ball/st_play.c
+++ b/
ball/st_play.c
@@
-426,6
+426,8
@@
static void maemo_play_loop_click(int b, int d)
}
else
{
+ if (button_pressed && !dragging)
+ goto_state(&st_pause);
VIEWR_SET_R(0);
VIEWR_SET_L(0);
}