Add a "idle" method to the state structure
[neverball] / ball / st_help.c
index ed96797..bd055f1 100644 (file)
@@ -419,7 +419,8 @@ struct state st_help = {
     shared_angle,
     shared_click,
     NULL,
-    help_buttn
+    help_buttn,
+    NULL
 };
 
 struct state st_help_demo = {
@@ -432,5 +433,6 @@ struct state st_help_demo = {
     NULL,
     NULL,
     NULL,
-    help_demo_buttn
+    help_demo_buttn,
+    NULL
 };