Octopuses now stopped if speed is set 0 (or less) on the go
authorHeli Hyvättinen <heli.hyvattinen@kymp.net>
Sun, 26 Jun 2011 09:46:06 +0000 (12:46 +0300)
committerHeli Hyvättinen <heli.hyvattinen@kymp.net>
Sun, 26 Jun 2011 09:46:06 +0000 (12:46 +0300)
commitc39bea30cf73be697adef537002043c0d3601df2
tree33b2aa6c0e3505702716f5a3858429acfae1ec16
parentfc5de9a3bac1a47d281a12a6f5a6e82c3c6c771b
Octopuses now stopped if speed is set 0 (or less) on the go

Change made in the base class of Octopus,
TimerControlledGraphicsPixmapObject.
The game does not actually change speed after starting movement for the
first time.
timercontrolledgraphicspixmapobject.cpp