#include "soundux.h"
#include "hacks.h"
#include "snapshot.h"
+#include "screenshot.h"
#define kPollEveryNFrames 2 //Poll input only every this many frames
S9xVideoToggleFullscreen();
}
+#if CONF_PNG
+ if (action & kActionScreenshot) {
+ S9xSaveScreenshot(S9xGetFilename(FILE_SCREENSHOT));
+ S9xSetInfoString("Screenshot taken");
+ }
+#endif
+
if (action & kActionQuickLoad1) {
const char * file = S9xGetQuickSaveFilename(1);
int result = S9xUnfreezeGame(file);