} Config;
// Video
+extern struct gui {
+ /** Size of the GUI Window */
+ unsigned short Width, Height;
+ /** Size of the rendering area, relative to window. 2x if Xsp on. */
+ unsigned short RenderX, RenderY, RenderW, RenderH;
+} GUI;
void S9xVideoToggleFullscreen();
-void S9xVideoGetWindowSize(unsigned int * w, unsigned int * h);
void S9xVideoOutputFocus(bool hasFocus);
// Audio output