s << QColor(0xf0, 0x70, 0xa0);
s << QColor(0xdc, 0x4a, 0x20);
/*: default color scheme name */
- schemes << QPair<QString, QVector<QBrush> >(QObject::tr("Default"), s);
+ schemes << QPair<QString, QVector<QBrush> >(QObject::tr("Default scheme"), s);
s.clear();
s << QBrush(QColor(0x00, 0x00, 0x00), Qt::SolidPattern);
- s << QBrush(QColor(0x33, 0x33, 0x33), Qt::Dense3Pattern);
+ s << QBrush(QColor(0x20, 0x20, 0x20), Qt::Dense3Pattern);
s << QBrush(QColor(0x66, 0x66, 0x66), Qt::Dense1Pattern);
s << QBrush(QColor(0x99, 0x99, 0x99), Qt::SolidPattern);
s << QBrush(QColor(0xcc, 0xcc, 0xcc), Qt::CrossPattern);
s << QBrush(QColor(0xff, 0xff, 0xff), Qt::SolidPattern);
/*: black-and-white color scheme name */
- schemes << QPair<QString, QVector<QBrush> >(QObject::tr("Black-and-white"), s);
+ schemes << QPair<QString, QVector<QBrush> >(QObject::tr("Black-and-white scheme"), s);
QSettings settings;
currentScheme = settings.value("colorScheme", 0).toInt();
return schemes.size();
}
+int ColorScheme::getNextColorScheme ()
+{
+ return (currentScheme + 1) % schemes.size();
+}
+
QString ColorScheme::getSchemeName (int scheme)
{
- Q_ASSERT(scheme > 0 && scheme < getNumSchemes());
+ Q_ASSERT(scheme >= 0 && scheme < getNumSchemes());
return schemes.at(scheme).first;
}