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neverball
2010-08-28
parasti
Disambiguate a callback
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2010-08-18
parasti
Match set score access to level scores
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2010-08-18
parasti
Shorten score constants, make them depend less on displ...
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2010-08-18
parasti
Minimize get_level usage outside of ball/set and ball...
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2010-08-18
parasti
Keep level scores as an array instead of a struct posin...
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2010-08-15
elviz
Removed level-breaking angle attributes
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2010-08-15
parasti
More base name tweaking
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2010-08-15
parasti
Fix a warning
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2010-08-15
parasti
Remove unused and no longer needed trunc_string
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2010-08-14
parasti
Split base_name into a basic and a suffix-removing...
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2010-08-14
parasti
Make base_name return a const char *
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2010-08-14
parasti
Add some auxiliary string macros
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2010-08-14
parasti
struct level: remove unused member
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2010-08-10
parasti
Make view rotation button states independent of each...
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2010-08-10
parasti
ball/st_play: move a few declarations
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2010-08-08
jammnrose
Removed my (jammnrose) username from AUTHORS due to...
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2010-08-08
parasti
Remove an archaic comment
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2010-08-07
elviz
tennis.map: Adjusted Hard fast-unlock high-score
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2010-08-07
parasti
Work around GCC 4.5 bug (currently in Arch)
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2010-08-06
parasti
s/game_client_step/game_client_sync/
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2010-08-06
elviz
cargo.map: Adjusted Hard fast-unlock high-score
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2010-08-06
parasti
Rename misnamed variable
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2010-08-04
parasti
Self documentify replay/SOL file magic
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2010-08-04
parasti
Thwomp credits
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2010-08-04
parasti
Define symbols for game_draw's pose parameter
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2010-08-03
parasti
Remove command filtering/deferring in the simulation
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2010-08-02
parasti
Fix strange memcpy calls where v_cpy suffices
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2010-08-02
parasti
Do the level fly-in in client (except for the very...
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2010-08-02
parasti
Turn fly-in handling into (proper) shared code
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2010-08-01
parasti
Do not crash due to a missing font
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2010-07-31
parasti
Pass linear body velocity to collision detection separately
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2010-07-30
parasti
Fix pointer constness in path_last_sep
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2010-07-30
rlk
Added new thwomp assets.
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2010-07-29
elviz
AUTHORS: Limit propagation of forum name
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2010-07-27
parasti
Do not alias m_vxfm input and output vectors
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2010-07-27
parasti
Remove duplicated transpose
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2010-07-23
parasti
Use locale aware gettext in a few missed spots
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2010-07-23
parasti
Remove top-down camera hack
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2010-07-23
parasti
Simplify option scanning
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2010-07-23
parasti
Revert "Simply option scanning"
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2010-07-23
parasti
Simply option scanning
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2010-07-22
parasti
Remove a giant comment stating the obvious
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2010-07-22
parasti
Use existing mask macros for SDL surface loading
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2010-07-22
parasti
Remove an unused variable
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2010-07-22
elviz
adventure.map: Extended teleporter fence and doubled...
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2010-07-22
elviz
oddities.map: Adjusted Hard fast-unlock high-score
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2010-07-20
parasti
Truncate SOL name in level selection screen
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2010-07-15
parasti
Document "idle" attribute
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2010-07-14
parasti
Move some copy pasted code into a shared function
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2010-07-14
parasti
Putt: use "idle" worldspawn key as override for idling...
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2010-07-14
parasti
Fix axis confusion in angles to quaternion conversion
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2010-07-13
parasti
Change the meaning of the angles attribute
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2010-07-13
parasti
Use linear interpolation for near-identical orientations
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2010-07-11
parasti
s/inverse elevation/elevation negated/
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2010-07-11
parasti
Remove CMD_BODY_ORIENTATION
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2010-07-11
parasti
Remove SOL body flags
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2010-07-11
parasti
Remove SOL polygon data
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2010-07-11
parasti
Remove failed ODE experiment
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2010-07-11
parasti
Update the rotation test maps
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2010-07-11
parasti
Completely rework body rotation mechanism
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2010-07-11
parasti
Add quaternion slerp
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2010-07-11
parasti
Return radians in quaternion to axis-angle conversion
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2010-07-11
parasti
Tweak entity description
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2010-07-05
parasti
Shortcuts aren't good enough for Radiant
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2010-07-04
parasti
Import NeverballPack
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2010-07-03
parasti
Add a dummy data/textures directory
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2010-07-03
parasti
Add a shaderlist.txt for Radiant
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2010-05-25
elviz
adventure.map: Modified cage platform (invalidates...
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2010-05-18
mym
map-mym/descent: rounded thwomp's edges
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2010-05-13
elviz
Nevermania: Adjusted some more Hard best times
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2010-05-10
elviz
Nevermania: Adjusted some Hard best times
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2010-05-10
elviz
hallways.map: Fixed two invisible edges
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2010-05-09
parasti
Add a map showing a rotation bug
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2010-04-25
parasti
Integrate body orientation forward before applying...
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2010-04-25
parasti
Cover up the obviously broken shadow on rotating surfaces
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2010-04-25
parasti
Guard q_by_axisangle from a zero-length axis
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2010-04-18
mym
map-mym2: updated 2 shots
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2010-04-18
elviz
circuit2.map: Fixed ramp texturing
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2010-04-17
mym
map-mym/mym2: tweaks
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2010-04-09
parasti
Add special handling for intersected edges
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2010-04-08
parasti
Collide ball with rotating objects in the SOL solver
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2010-04-08
parasti
More quaternion routines
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2010-04-08
parasti
Clean up quaternion notation weirdness
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2010-04-04
elviz
nostairs.map: Eliminated gap between top and bottom...
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2010-03-28
elviz
de.po: Fixed incorrect backslashes in r3152
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2010-03-27
elviz
de.po: Updated Nevermania set description
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2010-03-13
parasti
AUTHORS: clean up a bit
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2010-03-06
elviz
blockers.map: Updated level shot
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2010-02-28
elviz
Nevermania: Bring set description in line with the...
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2010-02-27
parasti
Makefile: ease up on variable compatibility
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2010-02-26
parasti
Account for splitting plane velocity in BSP tests
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2010-02-25
mym
fr.po: update
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2010-02-19
elviz
Set svn:eol-style to native for (the remaining) map...
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2010-02-16
elviz
curved.map/fence.map: Fixed some small edging glitches
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2010-02-11
parasti
share/vec3: fix q_nrm
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2010-02-11
parasti
Hillcrest Labs Loop support by rotajota
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2010-02-11
parasti
share/vec3: wrap asin
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2010-02-11
parasti
share/tilt_wii: fix config_get_s usage
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2010-02-11
parasti
Supersede ENABLE_WII semantics by ENABLE_TILT=wii
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2010-02-11
parasti
Rename tilt.c to tilt_wii.c
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