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neverball
2011-01-20
tonesfrommars
adding golf jambalaya putt course to trunk
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2011-01-20
elviz
curtain-check-diagonal: Get rid of material type hack
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2011-01-14
parasti
Neverputt: use directional light (like Neverball does)
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2011-01-13
parasti
Neverputt: tweak course selection layout logic
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2011-01-13
parasti
Avoid sending multiple commands per path node
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2011-01-13
parasti
Also change ball config screen to say "Ball Model"
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2011-01-13
elviz
Nevermania: More consistent use of brick textures
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2011-01-10
parasti
Reduce more duplication
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2011-01-10
tonesfrommars
new level shots for changed medium levels and one more...
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2011-01-10
tonesfrommars
final revisions to spiralup, spiraldn
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2011-01-09
parasti
Fix looping path node traversal (wasn't walking all...
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2011-01-09
parasti
Factor duplicate path node traversal into a function
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2011-01-09
parasti
Demonstrate faulty path_corner traversal
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2011-01-09
elviz
double.ogg: Removed noise at beginning
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2011-01-09
tonesfrommars
added mtrl/marble-grey and new version of spiraldn.map
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2011-01-09
elviz
accordian.map: Move goal lump after edge lumps to preve...
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2011-01-08
elviz
Rebuilt level shots of several recently modified maps
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2011-01-08
tonesfrommars
spiraldn.map, spiralup.map: as per rlks notes, replace...
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2011-01-08
tonesfrommars
hardrise.map: added trim to match set and fine tuned...
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2011-01-05
tonesfrommars
accordian.map: fine tune flyin camera position
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2011-01-05
tonesfrommars
accordian.map: use rail models where possible and textu...
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2011-01-05
tonesfrommars
speedbumps.map: texture tweek
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2011-01-05
tonesfrommars
speedbumps.map: moved trim to top of platforms as per...
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2011-01-03
parasti
Fix requirement to pad descriptions with empty lines
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2011-01-02
tonesfrommars
curved.map- make underside of wings glass-dark for...
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2010-12-30
tonesfrommars
oops, adding timer-test_2.map
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2010-12-30
tonesfrommars
adding new timer test to misc set
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2010-12-29
parasti
Move key event handling into functions just for readability
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2010-12-29
parasti
Fix missing switch breaks for key-up events
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2010-12-22
tonesfrommars
blue-wave.png: corrected RGB profile
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2010-12-20
tonesfrommars
corrected some grammatical errors and english idioms...
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2010-12-20
elviz
hardrise.map: Texture fix
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2010-12-19
tonesfrommars
changed texture under slope in hardrise.map to glass...
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2010-12-18
tonesfrommars
aligned danger texture in my level turn.map
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2010-12-18
parasti
Factor out one more widget
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2010-12-18
parasti
Factor out common state code in conf screen
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2010-12-18
parasti
Make a separate screen for video settings
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2010-12-18
parasti
Factor out common widgets in conf screen
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2010-12-18
parasti
Rename the "ball" option to "ball model" in conf screen
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2010-12-18
parasti
Determine the parent screen of resolution conf screen...
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2010-12-11
parasti
Remove some redundant variables
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2010-12-04
parasti
Finalize the first update at server init, no point...
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2010-11-29
parasti
Fix structure access beyond its lifetime
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2010-11-29
parasti
Call the standalone level 00, not 99
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2010-11-29
parasti
Provide default values for the %s and %l replacements...
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2010-11-29
parasti
Fix an assertion failure due to a NULL sets array
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2010-11-29
parasti
Promote ad-hoc OS-to-VFS path translation function
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2010-11-29
parasti
Very important optimization
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2010-11-28
parasti
Slightly clean up ball/set.c
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2010-11-28
parasti
Fix score loader improperly reading player names with...
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2010-11-25
parasti
Document worldspawn keys "back" and "grad"
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2010-11-25
parasti
Add level testing to the default build menu in Radiant
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2010-11-25
parasti
Reimplement loading of standalone levels from the comma...
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2010-11-25
parasti
Fix path separator finding in Windows
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2010-11-25
parasti
Remove unused state structure member
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2010-11-25
parasti
Add a catch-all state for exiting the level
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2010-11-25
parasti
Move include lines around
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2010-11-24
parasti
Merge fall-out and time-out states
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2010-11-24
parasti
Bump
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2010-11-21
tonesfrommars
fixed errors in coin-pad-red-dark.png
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2010-11-21
tonesfrommars
added texture coin-pad-red-dark
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2010-11-19
elviz
paths.map: Structure and texture fixes
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2010-11-16
parasti
Document ENABLE_FS
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2010-11-16
parasti
Implement a stdio-based backend for the VFS (no archive...
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2010-11-16
parasti
Fix fs_gets to return NULL on encountering EOF with...
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2010-11-16
parasti
Rewrite directory scanner to use linked lists
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2010-11-16
parasti
Split VFS into a backend-dependent and a backend-indepe...
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2010-11-16
parasti
Remove unused path_resolve routine
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2010-11-12
parasti
Fix time scaling relying on floating-point quirks
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2010-11-11
parasti
Fix speed GUI not being greyed out on zero speed
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2010-11-11
elviz
accordian.map: Texture fixes
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2010-11-11
elviz
title.map: Removed misplaced chrome from glass bridge
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2010-11-11
parasti
Port adjustable replay playback speed from Nuncabola
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2010-11-09
parasti
Fix inconsistent naming
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2010-11-09
parasti
Move joystick-recentered tracking to share/state
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2010-11-09
parasti
Remove obsolete input value conversion to/from short...
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2010-11-09
parasti
Use normalized floats to represent joystick axis values
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2010-11-09
parasti
Fix awkward requirement for non-zero joystick axis...
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2010-11-01
parasti
Add a macro for copying strings to static arrays
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2010-11-01
parasti
Remove unused replay header field "goal enabled"
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2010-11-01
parasti
Clean up demo_play_init
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2010-11-01
parasti
Remove commented out demo_rename_player body
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2010-11-01
parasti
Clean up some macro defs and usage
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2010-11-01
parasti
Mostly switch from using level sequence numbers to...
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2010-11-01
parasti
Make write routines take ints, floats and shorts by...
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2010-11-01
parasti
Plug a couple of display list leaks
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2010-11-01
mym
Undoing buggy fix 3339 on littlecones.map
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2010-10-30
mym
littlecones.map: Removed an invisible edge (fixed by...
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2010-10-29
parasti
Fix teleporter test stopping prematurely upon seeing...
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2010-10-29
parasti
Correctly check switch test return value in Neverputt
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2010-10-29
parasti
Fix accidental switch/teleporter behavior changes
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2010-10-28
parasti
Stop recording if game init failed
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2010-10-28
parasti
PO update
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2010-10-28
parasti
Load the level even when the replay file could not...
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2010-10-28
parasti
share/solid_all: clean up intersection tests
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2010-10-28
parasti
Revert "share/solid: wrap all structs with typedefs"
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2010-10-27
parasti
Slightly clean up game_run_cmd
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2010-10-27
parasti
share/solid: wrap all structs with typedefs
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2010-10-26
parasti
Fix repeated animation on return from replay save screen
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2010-10-26
parasti
Fix simulation lockup when the ball gets pinched betwee...
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