neverball
2011-01-20 tonesfrommarsbigpipe.map: adjust for revised texture curtain-check...
2011-01-20 tonesfrommarsgolf jambalaya: smoother curves in bigpipe.map and...
2011-01-20 tonesfrommarsadding golf jambalaya putt course to trunk
2011-01-20 elvizcurtain-check-diagonal: Get rid of material type hack
2011-01-14 parastiNeverputt: use directional light (like Neverball does)
2011-01-13 parastiNeverputt: tweak course selection layout logic
2011-01-13 parastiAvoid sending multiple commands per path node
2011-01-13 parastiAlso change ball config screen to say "Ball Model"
2011-01-13 elvizNevermania: More consistent use of brick textures
2011-01-10 parastiReduce more duplication
2011-01-10 tonesfrommarsnew level shots for changed medium levels and one more...
2011-01-10 tonesfrommarsfinal revisions to spiralup, spiraldn
2011-01-09 parastiFix looping path node traversal (wasn't walking all...
2011-01-09 parastiFactor duplicate path node traversal into a function
2011-01-09 parastiDemonstrate faulty path_corner traversal
2011-01-09 elvizdouble.ogg: Removed noise at beginning
2011-01-09 tonesfrommarsadded mtrl/marble-grey and new version of spiraldn.map
2011-01-09 elvizaccordian.map: Move goal lump after edge lumps to preve...
2011-01-08 elvizRebuilt level shots of several recently modified maps
2011-01-08 tonesfrommarsspiraldn.map, spiralup.map: as per rlks notes, replace...
2011-01-08 tonesfrommarshardrise.map: added trim to match set and fine tuned...
2011-01-05 tonesfrommarsaccordian.map: fine tune flyin camera position
2011-01-05 tonesfrommarsaccordian.map: use rail models where possible and textu...
2011-01-05 tonesfrommarsspeedbumps.map: texture tweek
2011-01-05 tonesfrommarsspeedbumps.map: moved trim to top of platforms as per...
2011-01-03 parastiFix requirement to pad descriptions with empty lines
2011-01-02 tonesfrommarscurved.map- make underside of wings glass-dark for...
2010-12-30 tonesfrommarsoops, adding timer-test_2.map
2010-12-30 tonesfrommarsadding new timer test to misc set
2010-12-29 parastiMove key event handling into functions just for readability
2010-12-29 parastiFix missing switch breaks for key-up events
2010-12-22 tonesfrommarsblue-wave.png: corrected RGB profile
2010-12-20 tonesfrommarscorrected some grammatical errors and english idioms...
2010-12-20 elvizhardrise.map: Texture fix
2010-12-19 tonesfrommarschanged texture under slope in hardrise.map to glass...
2010-12-18 tonesfrommarsaligned danger texture in my level turn.map
2010-12-18 parastiFactor out one more widget
2010-12-18 parastiFactor out common state code in conf screen
2010-12-18 parastiMake a separate screen for video settings
2010-12-18 parastiFactor out common widgets in conf screen
2010-12-18 parastiRename the "ball" option to "ball model" in conf screen
2010-12-18 parastiDetermine the parent screen of resolution conf screen...
2010-12-11 parastiRemove some redundant variables
2010-12-04 parastiFinalize the first update at server init, no point...
2010-11-29 parastiFix structure access beyond its lifetime
2010-11-29 parastiCall the standalone level 00, not 99
2010-11-29 parastiProvide default values for the %s and %l replacements...
2010-11-29 parastiFix an assertion failure due to a NULL sets array
2010-11-29 parastiPromote ad-hoc OS-to-VFS path translation function
2010-11-29 parastiVery important optimization
2010-11-28 parastiSlightly clean up ball/set.c
2010-11-28 parastiFix score loader improperly reading player names with...
2010-11-25 parastiDocument worldspawn keys "back" and "grad"
2010-11-25 parastiAdd level testing to the default build menu in Radiant
2010-11-25 parastiReimplement loading of standalone levels from the comma...
2010-11-25 parastiFix path separator finding in Windows
2010-11-25 parastiRemove unused state structure member
2010-11-25 parastiAdd a catch-all state for exiting the level
2010-11-25 parastiMove include lines around
2010-11-24 parastiMerge fall-out and time-out states
2010-11-24 parastiBump
2010-11-21 tonesfrommarsfixed errors in coin-pad-red-dark.png
2010-11-21 tonesfrommarsadded texture coin-pad-red-dark
2010-11-19 elvizpaths.map: Structure and texture fixes
2010-11-16 parastiDocument ENABLE_FS
2010-11-16 parastiImplement a stdio-based backend for the VFS (no archive...
2010-11-16 parastiFix fs_gets to return NULL on encountering EOF with...
2010-11-16 parastiRewrite directory scanner to use linked lists
2010-11-16 parastiSplit VFS into a backend-dependent and a backend-indepe...
2010-11-16 parastiRemove unused path_resolve routine
2010-11-12 parastiFix time scaling relying on floating-point quirks
2010-11-11 parastiFix speed GUI not being greyed out on zero speed
2010-11-11 elvizaccordian.map: Texture fixes
2010-11-11 elviztitle.map: Removed misplaced chrome from glass bridge
2010-11-11 parastiPort adjustable replay playback speed from Nuncabola
2010-11-09 parastiFix inconsistent naming
2010-11-09 parastiMove joystick-recentered tracking to share/state
2010-11-09 parastiRemove obsolete input value conversion to/from short...
2010-11-09 parastiUse normalized floats to represent joystick axis values
2010-11-09 parastiFix awkward requirement for non-zero joystick axis...
2010-11-01 parastiAdd a macro for copying strings to static arrays
2010-11-01 parastiRemove unused replay header field "goal enabled"
2010-11-01 parastiClean up demo_play_init
2010-11-01 parastiRemove commented out demo_rename_player body
2010-11-01 parastiClean up some macro defs and usage
2010-11-01 parastiMostly switch from using level sequence numbers to...
2010-11-01 parastiMake write routines take ints, floats and shorts by...
2010-11-01 parastiPlug a couple of display list leaks
2010-11-01 mymUndoing buggy fix 3339 on littlecones.map
2010-10-30 mymlittlecones.map: Removed an invisible edge (fixed by...
2010-10-29 parastiFix teleporter test stopping prematurely upon seeing...
2010-10-29 parastiCorrectly check switch test return value in Neverputt
2010-10-29 parastiFix accidental switch/teleporter behavior changes
2010-10-28 parastiStop recording if game init failed
2010-10-28 parastiPO update
2010-10-28 parastiLoad the level even when the replay file could not...
2010-10-28 parastishare/solid_all: clean up intersection tests
2010-10-28 parastiRevert "share/solid: wrap all structs with typedefs"
2010-10-27 parastiSlightly clean up game_run_cmd
2010-10-27 parastishare/solid: wrap all structs with typedefs
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