From f471a44092b3d62bcf6aefba3d655d102d990c4f Mon Sep 17 00:00:00 2001 From: parasti Date: Thu, 8 Jun 2006 10:17:44 +0000 Subject: [PATCH] Disable shadow in set snapshots. git-svn-id: https://s.snth.net/svn/neverball/trunk@436 78b8d119-cf0a-0410-b17c-f493084dd1d7 --- ball/set.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/ball/set.c b/ball/set.c index a7eaf89..1a27594 100644 --- a/ball/set.c +++ b/ball/set.c @@ -631,6 +631,11 @@ void level_snap(int i) if (game_init(&level_v[i], 0, 0)) { + int shadow; + + if ((shadow = config_get_d(CONFIG_SHADOW))) + config_set_d(CONFIG_SHADOW, 0); + /* Render the level and grab the screen. */ config_clear(); @@ -641,6 +646,9 @@ void level_snap(int i) image_snap(filename, config_get_d(CONFIG_WIDTH), config_get_d(CONFIG_HEIGHT)); + + if (shadow) + config_set_d(CONFIG_SHADOW, 1); } } -- 1.7.9.5