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Texture cleanup (part 3)
[neverball]
/
data
/
map-hard
/
2007-09-19
elviz
Texture cleanup (part 1)
tree
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commitdiff
2007-06-17
mym
medium and hard sets: levels order tweaks
tree
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commitdiff
2007-06-02
mym
hallways: new textures, add coin pads
tree
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commitdiff
2007-05-22
mym
rename yjump mtrl texture to yellow
tree
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commitdiff
2007-05-04
mym
lengthen many bottom and top lumps in some maps
tree
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commitdiff
2007-04-29
mym
pyramid: fix wrong invisible texture
tree
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commitdiff
2007-04-29
mym
airways: new ramps design
tree
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commitdiff
2007-04-29
mym
fixed some misaligned goal entities
tree
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commitdiff
2007-04-20
mym
risers: slim the goal lump to 1 unit
tree
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commitdiff
2007-04-20
mym
risers: remove duplicate lump (first moving lump)
tree
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commitdiff
2007-04-16
tonesfrommars
texture improvements to hard:paths
tree
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commitdiff
2007-04-14
tonesfrommars
corrected shot reference for flip.map
tree
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commitdiff
2007-04-14
tonesfrommars
change shot references for hard set
tree
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commitdiff
2007-04-12
tonesfrommars
changes to hard set order as per elviz/mym
tree
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commitdiff
2007-04-11
mym
airways: small tweak
tree
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commitdiff
2007-04-10
mym
airways : new tweaks
tree
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commitdiff
2007-04-10
mym
airways : lot of tweaks, remove some shortcuts, may...
tree
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commitdiff
2007-04-10
mym
airways: tweaks
tree
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commitdiff
2007-04-10
mym
airways: made it easier
tree
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commitdiff
2007-04-09
tonesfrommars
remove suffixes from hard set
tree
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commitdiff
2007-04-09
mym
merged the new-sets branch into the trunk
tree
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commitdiff