Moving st_demo_* declarations back in the header, to keep them in one place.
[neverball] / ball /
2006-07-05 parastiMoving st_demo_* declarations back in the header, to...
2006-07-05 parastiSomewhat improve code uniformity.
2006-07-05 parastiChange magic number of replays. (See
2006-07-04 parastiAutosave.
2006-07-04 parastiMore docstring clean-up. Renamed REPLAY_VERSION to...
2006-07-04 parastiRemoved gettextdbg() which apparently served no purpose...
2006-07-04 parastiMinor code clean-up.
2006-07-01 parastiCall SDL_WM_SetIcon before SDL_SetVideoMode as suggeste...
2006-07-01 parastiRemove "angle" attribute of info_player_start. See
2006-06-25 parastiThere was a space missing between parameters in a call...
2006-06-24 parastiReverting some demo header modifications to keep the...
2006-06-22 parastiRemoving bright "Set Complete" message from level selec...
2006-06-15 parastiFixed ticket:77. I'm abusing a related bug. Set scree...
2006-06-13 parastiHopefully fixes ticket:78 and hopefully doesn't break...
2006-06-12 parastiChanged usage message from macro to a constant string.
2006-06-12 parastiRemove duplicate macro definition.
2006-06-11 parastiTurned some constants into macros, and cleaned up code...
2006-06-10 jolynsbassa little cleanup of unnecessary code
2006-06-10 jolynsbassFixed any possibility of ball size being incorrectly...
2006-06-10 parastiStarting header clean-up.
2006-06-10 parastiKill trailing whitespace.
2006-06-10 jolynsbassfixed other retry points for the grow ball so it will...
2006-06-10 jolynsbassAdded Grow coin textures, and fixed small grow bug.
2006-06-10 mymvalid C comments
2006-06-10 jolynsbassBall can grow and shrink with special coins.
2006-06-08 parastiDisable shadow in set snapshots.
2006-06-08 parastiRemove "last_set" config option. Resolves ticket:49.
2006-06-05 parastiRemove trailing whitespace from source code.
2006-06-05 parastiFix filling in demo name on Windows. The last director...
2006-06-03 parastiRenamed a variable in parse_args from not_miss to missi...
2006-06-01 parastiPrettying up code, Part Two. I think Ball's done....
2006-06-01 parastiFormatting stuff. Convert tabs to spaces, shorten...
2006-05-30 mymset shots from the first level, not the second
2006-05-30 mymfix #77
2006-05-27 parastiSave screenshots as PNG instead of BMP. (Code from...
2006-05-27 parastiFix formatting.
2006-05-27 mymno crash in single level when fall out, time out or...
2006-05-26 mymrenamed time_t to time_t2 to avoid multiple declaration
2006-05-14 parastiMarked a string in ball/level.c for translation and...
2006-03-28 parastiUpdated colours in the demo screen for GAME_SPEC as...
2006-03-26 parastiFix #71.
2006-03-18 mrtoutRe-add demo ending but re-use the ending occured in...
2006-03-17 parastiRemove unused variable.
2006-03-17 parastirm ball motion after demo ends.
2006-03-16 parastiChanged end message colours.
2006-03-16 mrtoutUse the "angle" attribute of "info_player_start" entiti...
2006-03-15 mrtoutupdate set high-scores only when the set is succesfully...
2006-03-14 mrtoutfix 0balls (game over) display
2006-03-14 mrtoutupdate help and add a new tab
2006-03-14 mrtoutst_goal become st_play_end, thus remove st_fail
2006-03-14 mrtoutshow current view when game starts
2006-03-14 mrtoutF6: no hud
2006-03-14 mrtoutA new inline help system.
2006-03-13 mrtoutbonus ball for bonus levels. Fix #56
2006-03-13 mrtoutstart integration of level metadata in demos
2006-03-13 mrtoutAdd --info option to display information without launch...
2006-03-13 mrtoutFix #10
2006-03-13 mrtoutHave retry by default when needed
2006-03-11 mrtoutdo not move ball on time out
2006-03-11 mrtoutAdd a new widget: a 'maybe' button :)
2006-03-11 mrtoutfix #63
2006-03-10 mrtouton timout, replace the ball with a burst of stars.
2006-03-10 mrtoutTry to use the same button disposition: default is...
2006-03-10 mrtoutI hope level end screen is ok now (fix #59)
2006-03-10 mrtoutFix #37 (thank you Mehdi)
2006-03-10 mrtoutAs suggested, put the challenge button in the last...
2006-03-10 mrtoutAdd special goal exit, and start to factorise all level...
2006-03-10 mrtoutFix segfault bug
2006-03-10 mrtoutfix #62
2006-03-10 mrtoutRemove opengl dependency of mapc (need to split solid...
2006-03-09 mrtoutFix double numbername translation (cf. shinobufan.intux...
2006-03-09 mrtoutFix some next level pb with practice mode. Fix #58
2006-03-09 mrtoutAdapt halo switch system to teleports (aka jumps)....
2006-03-09 mrtoutbe nice when the game is paused (cf shinobufan.intuxica...
2006-03-09 mrtoutfix completed bonus level color + imporve cheat mode...
2006-03-09 mrtoutfixes #57
2006-03-08 mrtoutAdd coloured goal. (bump sol version)
2006-03-08 mrtoutUpdate switch:
2006-03-08 mrtoutfixes #52
2006-03-08 mrtoutoops, fix a small bug about win
2006-03-08 mrtoutfinish set in challenge mode unlock each level
2006-03-08 mrtoutend bonus level handling
2006-03-08 mrtouttake accout of goal skip value and improve next_level...
2006-03-08 mrtoutupdate color level state indication
2006-03-08 mrtoutfix #50
2006-03-08 mrtoutupdate po
2006-03-08 mrtoutfix level states in set. Fix #50
2006-03-08 mrtoutfix del key on mac
2006-03-07 mrtoutBonus level info is now in the level (medatada field)
2006-03-06 mrtoutAdd invisible switch (set an 'invisible' tag to '1...
2006-03-06 mrtoutfix mass set unlock in cheat mode
2006-03-06 mrtoutChange set file data: one file (sets.txt) listing only...
2006-03-06 mrtoutonly display replay status when demo is finished
2006-03-05 mrtoutupdate load of title_level
2006-03-05 mrtoutMetadata inclusion in levels. I hope everybody will...
2006-03-05 mrtoutadd magic to sol files and allow simple loading without...
2006-03-05 mrtoutfix #43
2006-03-05 mrtoutDistinct label for goal and time record tables. Hide...
2006-03-05 mrtoutdisplay replay info when the replay starts
2006-03-05 mrtoutConcat the two level struct into one. I hope it's the...
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