WIP: Vibra support
[neverball] / ball / st_play.c
2011-07-08 Alberto MardeganImplement pausing
2011-07-08 Alberto MardeganUse touchscreen to rotate the view left/right
2011-02-11 parastiPass the interpolation blend factor differently
2011-02-10 parastiImplement game state interpolation (WIP)
2010-12-04 parastiFinalize the first update at server init, no point...
2010-11-25 parastiRemove unused state structure member
2010-11-25 parastiAdd a catch-all state for exiting the level
2010-11-25 parastiMove include lines around
2010-11-24 parastiMerge fall-out and time-out states
2010-11-24 parastiBump
2010-11-09 parastiFix inconsistent naming
2010-11-09 parastiMove joystick-recentered tracking to share/state
2010-11-09 parastiUse normalized floats to represent joystick axis values
2010-10-28 parastiLoad the level even when the replay file could not...
2010-09-19 parastiMake demo_fp directly accessible externally
2010-09-06 parastiAlways do GUI creation upon return from the state enter...
2010-09-06 parastiClean up non-replay pause a bit
2010-09-06 parastishare/state: pass state pointers to enter/leave handlers
2010-08-29 parastiball/game_draw: move draw state here
2010-08-10 parastiMake view rotation button states independent of each...
2010-08-10 parastiball/st_play: move a few declarations
2010-08-06 parastis/game_client_step/game_client_sync/
2010-08-02 parastiTurn fly-in handling into (proper) shared code
2010-07-23 parastiRemove top-down camera hack
2009-08-24 parastiDo not flip left/right when using joystick Z-axis rotation
2009-07-14 parastiAllow camera switching during ready/set stage
2009-07-14 parastiInclude initial view data in the first update
2009-06-29 parastiReplace forgettable view numbers with symbols and clean...
2009-06-02 parastiImplement a "top-down" camera (cheat mode only)
2009-04-30 parastiMake fast view rotation modifier configurable, and...
2009-04-13 parastiAllow view rotation using second gamepad stick
2009-03-26 elvizst_play.c: Fixed HUD display of selected camera
2009-02-16 parastishare/video: s/config_/video_/
2009-02-16 parastishare/video: move some non-config code from share/confi...
2009-02-16 parastiAdd bindings to toggle between chase and manual views
2009-02-16 parastiMake mouse buttons configurable (full view control)
2009-02-16 parastiReassign first param of click handler to hold SDL butto...
2009-01-09 parastiImplement a server/client-like game/replay architecture
2008-04-19 parastiRestore original Escape behaviour if pause key is not...
2008-04-04 parastiOnly save set score when player clicks "Finish" in...
2008-03-12 parastiMerge 'progress' branch.
2008-03-01 parastiRevert "Merged progression and putt-collisions"
2008-03-01 KrabbyKrapMerged progression and putt-collisions
2008-01-28 rlkWidespread minor changes to eliminate the use of SDL_Ge...
2008-01-11 parastiAdded HUD toggle for replays.
2008-01-03 rlkFixed play_loop_angle warning fix. It was defined...
2008-01-03 parastiPain killers for the aftermath of the tilt sensor abstr...
2008-01-02 rlkAdded tilt sensor abstraction.
2008-01-01 rootMerged lockstep branch.
2007-12-20 parastiBoring clean-up.
2007-12-20 parastiMerged branch 'no-SDL_mixer'.
2007-12-15 rlkAdded a tweak to place the GUI into "recently moved...
2007-11-13 parastiLeft Shift as the only modifier key.
2007-10-03 parastiRemoved the recently added additional gui_paint parameter.
2007-10-03 parastiSeveral changes either directly or indirectly related...
2007-10-03 parastiResurrected level_stat and demo_play_stat in order...
2007-10-03 parastiIntroduced an additional parameter to gui_paint that...
2007-09-29 parastiCheat mode is now activated by setting player's name...
2007-09-27 parastiSplit the "play end" state back into "goal", "fall...
2007-09-24 parastiKilled off level_play_go in favour of level_play. ...
2007-09-23 parastiRemoved all remntants of an old implementation of speci...
2007-09-22 parastiRemoved (once again) all references to MODE_SINGLE.
2007-08-21 parastiFixed a bug where ball kept changing size if the game...
2007-07-18 lorantRestore the cheat setting in neverballrc.
2007-07-18 lorantMake "restart" go to the "Ready" stage (rather than...
2007-07-17 lorantBug-fix: pause during the ready/set stage could cause...
2007-07-16 lorantMerged source:branches/pause (revisions 954:1064) into...
2007-07-16 lorantMerged changesets [1048] and [1049] from source:branche...
2007-07-16 lorantMerged changeset [1047] from source:branches/config...
2007-05-09 parastiF12 now activates the "look" state in cheat mode only.
2006-08-02 mrtoutan other proposition for #81
2006-08-02 mrtouta proposition for #81
2006-08-02 parastiReformat code to fit in 80 columns. Jean, I cannot...
2006-08-01 mrtoutfix #18
2006-06-05 parastiRemove trailing whitespace from source code.
2006-06-01 parastiPrettying up code, Part Two. I think Ball's done....
2006-03-14 mrtoutst_goal become st_play_end, thus remove st_fail
2006-03-14 mrtoutshow current view when game starts
2006-03-14 mrtoutF6: no hud
2006-03-10 mrtoutAdd special goal exit, and start to factorise all level...
2006-03-08 mrtouttake accout of goal skip value and improve next_level...
2006-03-03 mrtoutagain more code clean, thing become more and more simpler
2006-03-02 mrtoutcreate a new level structure, that makes the code more...
2006-03-02 mrtoutproof of concept, direct play level with the --level...
2006-03-01 mrtoutfactorization of many copy/pasted functions
2006-03-01 mrtoutCode clean: improve modules independance:
2006-02-27 mrtoutBetter cheat mode (only for testing the game :p)
2006-02-27 mrtoutCode simplification, escape is the exit button everywhere
2006-02-25 mrtoutmajor menu, demo and game state clean
2006-02-25 mrtoutForce save of replay files
2006-02-21 mrtoutFix replay time in practice mode
2006-02-20 mrtoutchange mode names
2006-02-19 mrtoutNew play mode. be happy.
2006-02-17 mrtoutfixes many bugs in levels (including #24)
2006-02-13 mrtoutI18N
2006-01-28 rlkInitial import.