Call the standalone level 00, not 99
[neverball] / ball / st_fail.c
2010-11-25 parastiRemove unused state structure member
2010-11-25 parastiAdd a catch-all state for exiting the level
2010-11-25 parastiMove include lines around
2010-11-24 parastiMerge fall-out and time-out states
2006-03-14 mrtoutst_goal become st_play_end, thus remove st_fail
2006-03-08 mrtoutend bonus level handling
2006-03-08 mrtouttake accout of goal skip value and improve next_level...
2006-03-02 mrtoutcreate a new level structure, that makes the code more...
2006-03-02 mrtoutproof of concept, direct play level with the --level...
2006-03-01 mrtoutfactorization of many copy/pasted functions
2006-03-01 mrtoutSave an player name chages:
2006-02-27 mrtoutCode simplification, escape is the exit button everywhere
2006-02-27 mrtoutsome tweaks:
2006-02-25 mrtoutmajor menu, demo and game state clean
2006-02-14 parastiMarked more strings for translation, fixed a typo,...
2006-02-13 mrtoutI18N
2006-01-28 rlkInitial import.