Make gauge stuff look a little less funny.
authorBrenden Matthews <brenden@rty.ca>
Mon, 16 Mar 2009 19:40:22 +0000 (13:40 -0600)
committerBrenden Matthews <brenden@rty.ca>
Mon, 16 Mar 2009 19:40:22 +0000 (13:40 -0600)
src/conky.c

index 833dcf1..dce1462 100644 (file)
@@ -5354,16 +5354,16 @@ static void draw_line(char *s)
                                                CapButt, JoinMiter);
 
                                        XDrawArc(display, window.drawable, window.gc,
-                                                       cur_x, by, w, h*2, 0, 180*64);
+                                                       cur_x, by, w * 2.0, h * 2.0, 0, 180*64);
 
 #ifdef MATH
                                        usage =specials[special_index].arg;
                                        angle = (3.14)*(float)(usage)/255.;
-                                       px = (float)(cur_x+w/2.)-(float)(w)/2.*0.9*cos(angle);
-                                       py = (float)(by+h)-(float)(h)*0.9*sin(angle);
+                                       px = (float)(cur_x+w)-(float)(w)*cos(angle);
+                                       py = (float)(by+h)-(float)(h)*sin(angle);
 
                                        XDrawLine(display, window.drawable, window.gc,
-                                                       cur_x+ w/2, by+h, (int)(px), (int)(py));
+                                                       cur_x + w, by+h, (int)(px), (int)(py));
 #endif
 
                                        if (specials[special_index].height > cur_y_add