/* Initialize the audio. */
audio_bind(AUD_MENU, 3, "snd/menu.wav");
- audio_bind(AUD_START, 1, "snd/select.ogg");
- audio_bind(AUD_READY, 1, "snd/ready.ogg");
- audio_bind(AUD_SET, 1, "snd/set.ogg");
- audio_bind(AUD_GO, 1, "snd/go.ogg");
+ audio_bind(AUD_START, 1, _("snd/select.ogg"));
+ audio_bind(AUD_READY, 1, _("snd/ready.ogg"));
+ audio_bind(AUD_SET, 1, _("snd/set.ogg"));
+ audio_bind(AUD_GO, 1, _("snd/go.ogg"));
audio_bind(AUD_BALL, 2, "snd/ball.ogg");
audio_bind(AUD_BUMP, 3, "snd/bump.ogg");
audio_bind(AUD_COIN, 2, "snd/coin.wav");
audio_bind(AUD_SWITCH, 5, "snd/switch.wav");
audio_bind(AUD_JUMP, 5, "snd/jump.ogg");
audio_bind(AUD_GOAL, 5, "snd/goal.wav");
- audio_bind(AUD_SCORE, 1, "snd/record.ogg");
- audio_bind(AUD_FALL, 1, "snd/fall.ogg");
- audio_bind(AUD_TIME, 1, "snd/time.ogg");
- audio_bind(AUD_OVER, 1, "snd/over.ogg");
+ audio_bind(AUD_SCORE, 1, _("snd/record.ogg"));
+ audio_bind(AUD_FALL, 1, _("snd/fall.ogg"));
+ audio_bind(AUD_TIME, 1, _("snd/time.ogg"));
+ audio_bind(AUD_OVER, 1, _("snd/over.ogg"));
audio_init();
# First, extract from source
echo "# Sources"
> "$POTFILE"
-xgettext --from-code=UTF-8 --keyword=_ --keyword=N_ --keyword=sgettext -d "$DOMAIN" --copyright-holder="$COPYRIGHT" --msgid-bugs-address="$BUGADDR" -F -o "$POTFILE" {ball,putt,share}/*.[ch]
+xgettext --add-comments=TRANSLATORS --from-code=UTF-8 --keyword=_ --keyword=N_ --keyword=sgettext -d "$DOMAIN" --copyright-holder="$COPYRIGHT" --msgid-bugs-address="$BUGADDR" -F -o "$POTFILE" {ball,putt,share}/*.[ch]
# Force encoding to UTF-8
sed -i "0,/^$/ s/charset=CHARSET/charset=UTF-8/" "$POTFILE"