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completly revert NO-AA. set ANGLE_BOUND to 20.f, someone has forgotten to reset it...
author
mrtout
<mrtout@78b8d119-cf0a-0410-b17c-f493084dd1d7>
Fri, 3 Mar 2006 14:01:48 +0000
(14:01 +0000)
committer
mrtout
<mrtout@78b8d119-cf0a-0410-b17c-f493084dd1d7>
Fri, 3 Mar 2006 14:01:48 +0000
(14:01 +0000)
git-svn-id: https://s.snth.net/svn/neverball/trunk@215
78b8d119
-cf0a-0410-b17c-
f493084dd1d7
ball/game.h
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diff --git
a/ball/game.h
b/ball/game.h
index
943229e
..
35335c3
100644
(file)
--- a/
ball/game.h
+++ b/
ball/game.h
@@
-32,7
+32,7
@@
#define MAX_DN 16 /* Maximum subdivisions of dt */
#define RESPONSE 0.05f /* Input smoothing time */
-#define ANGLE_BOUND 22.f /* Angle limit of floor tilting */
+#define ANGLE_BOUND 20.f /* Angle limit of floor tilting */
#define NO_AA 0 /* Disable Angle Acceleration */