completly revert NO-AA. set ANGLE_BOUND to 20.f, someone has forgotten to reset it...
authormrtout <mrtout@78b8d119-cf0a-0410-b17c-f493084dd1d7>
Fri, 3 Mar 2006 14:01:48 +0000 (14:01 +0000)
committermrtout <mrtout@78b8d119-cf0a-0410-b17c-f493084dd1d7>
Fri, 3 Mar 2006 14:01:48 +0000 (14:01 +0000)
git-svn-id: https://s.snth.net/svn/neverball/trunk@215 78b8d119-cf0a-0410-b17c-f493084dd1d7

ball/game.h

index 943229e..35335c3 100644 (file)
@@ -32,7 +32,7 @@
 #define MAX_DN      16                 /* Maximum subdivisions of dt         */
 #define RESPONSE    0.05f              /* Input smoothing time               */
 
-#define ANGLE_BOUND 22.f               /* Angle limit of floor tilting       */
+#define ANGLE_BOUND 20.f               /* Angle limit of floor tilting       */
 #define NO_AA       0                  /* Disable Angle Acceleration         */