return 1;
}
-void level_dump(const struct level *l)
-{
- printf("filename: %s\n"
- "version: %s\n"
- "author: %s\n"
- "time limit: %d\n"
- "goal count: %d\n"
- "time hs: %d %d %d\n"
- "goal hs: %d %d %d\n"
- "coin hs: %d %d %d\n"
- "message: %s\n"
- "screenshot: %s\n"
- "song: %s\n",
- l->file,
- l->version,
- l->author,
- l->time,
- l->goal,
- l->score.best_times.timer[0],
- l->score.best_times.timer[1],
- l->score.best_times.timer[2],
- l->score.fast_unlock.timer[0],
- l->score.fast_unlock.timer[1],
- l->score.fast_unlock.timer[2],
- l->score.most_coins.coins[0],
- l->score.most_coins.coins[1],
- l->score.most_coins.coins[2],
- l->message,
- l->shot,
- l->song);
-}
-
/*---------------------------------------------------------------------------*/
int level_exists(int i)
};
int level_load(const char *, struct level *);
-void level_dump(const struct level *);
/*---------------------------------------------------------------------------*/