+typedef struct
+{
+ GMainLoop* loop;
+ TnyAccount *account;
+ gboolean is_online;
+ gint count_tries;
+} UtilIdleData;
+
+#define NUMBER_OF_TRIES = 10; /* Try approx every second, ten times. */
+
+static gboolean
+on_timeout_check_account_is_online(gpointer user_data)
+{
+ printf ("DEBUG: %s:\n", __FUNCTION__);
+ UtilIdleData *data = (UtilIdleData*)user_data;
+
+ gboolean stop_trying = FALSE;
+ if (data && data->account &&
+ (tny_account_get_connection_status (data->account) == TNY_CONNECTION_STATUS_CONNECTED) )
+ {
+ data->is_online = TRUE;
+
+ stop_trying = TRUE;
+ }
+ else {
+ /* Give up if we have tried too many times: */
+ if (data->count_tries >= NUMBER_OF_TRIES)
+ {
+ stop_trying = TRUE;
+ }
+ else {
+ /* Wait for another timeout: */
+ ++(data->count_tries);
+ }
+ }
+
+ if (stop_trying) {
+ /* Allow the function that requested this idle callback to continue: */
+ if (data->loop)
+ g_main_loop_quit (data->loop);
+
+ return FALSE; /* Don't call this again. */
+ } else {
+ return TRUE; /* Call this timeout callback again. */
+ }
+}
+
+/* Return TRUE immediately if the account is already online,
+ * otherwise check every second for NUMBER_OF_TRIES seconds and return TRUE as
+ * soon as the account is online, or FALSE if the account does
+ * not become online in the NUMBER_OF_TRIES seconds.
+ * This is useful when the D-Bus method was run immediately after
+ * the application was started (when using D-Bus activation),
+ * because the account usually takes a short time to go online.
+ */
+static gboolean
+check_and_wait_for_account_is_online(TnyAccount *account)
+{
+ if (tny_account_get_connection_status (account) == TNY_CONNECTION_STATUS_CONNECTED)
+ return TRUE;
+
+ /* This blocks on the result: */
+ UtilIdleData *data = g_slice_new0 (UtilIdleData);
+ data->is_online = FALSE;
+
+ GMainContext *context = NULL; /* g_main_context_new (); */
+ data->loop = g_main_loop_new (context, FALSE /* not running */);
+
+ g_timeout_add (1000, &on_timeout_check_account_is_online, data);
+
+ /* This main loop will run until the idle handler has stopped it: */
+ g_main_loop_run (data->loop);
+
+ g_main_loop_unref (data->loop);
+ /* g_main_context_unref (context); */
+
+ g_slice_free (UtilIdleData, data);
+
+ return data->is_online;
+}