X-Git-Url: http://vcs.maemo.org/git/?a=blobdiff_plain;f=platform%2Fsdlv.cpp;fp=platform%2Fsdlv.cpp;h=750423140a2ed7fb7b2dcdcb0f62a0ec6390c966;hb=9902256814785f0b3f08d336a98c481c296ac7e5;hp=5b54a1d7fc1786bfd8c39e91c31a66f2fd481a61;hpb=8f77a3a3f10d94477f0c0734adfbd39e81173d6f;p=drnoksnes diff --git a/platform/sdlv.cpp b/platform/sdlv.cpp index 5b54a1d..7504231 100644 --- a/platform/sdlv.cpp +++ b/platform/sdlv.cpp @@ -7,7 +7,6 @@ #include "snes9x.h" #include "platform.h" -#include "display.h" #include "gfx.h" #include "ppu.h" #include "sdlv.h" @@ -228,7 +227,7 @@ bool videoEventFilter(const SDL_Event& event) while initializing video output. @return TRUE if we should render the frame. */ -bool8_32 S9xInitUpdate () +bool8 S9xInitUpdate () { scaler->prepare(); @@ -247,7 +246,7 @@ bool8_32 S9xInitUpdate () 478 if hi-res. SNES screen modes are being supported. */ // TODO Above. -bool8_32 S9xDeinitUpdate (int width, int height) +bool8 S9xDeinitUpdate (int width, int height) { scaler->finish();