X-Git-Url: http://vcs.maemo.org/git/?a=blobdiff_plain;f=moc_gamecontrol.cpp;fp=moc_gamecontrol.cpp;h=901e8adb50ed65fa403403f3aa152f22ac4aaf45;hb=287af054a087505036ec2658fcafc0dac2464eee;hp=0000000000000000000000000000000000000000;hpb=38dba1fd735443036b9d1bc33cd5a9f1f3882530;p=vexed diff --git a/moc_gamecontrol.cpp b/moc_gamecontrol.cpp new file mode 100644 index 0000000..901e8ad --- /dev/null +++ b/moc_gamecontrol.cpp @@ -0,0 +1,85 @@ +/**************************************************************************** +** Meta object code from reading C++ file 'gamecontrol.h' +** +** Created: Sun Jul 11 08:16:18 2010 +** by: The Qt Meta Object Compiler version 62 (Qt 4.7.0) +** +** WARNING! All changes made in this file will be lost! +*****************************************************************************/ + +#include "gamecontrol.h" +#if !defined(Q_MOC_OUTPUT_REVISION) +#error "The header file 'gamecontrol.h' doesn't include ." +#elif Q_MOC_OUTPUT_REVISION != 62 +#error "This file was generated using the moc from 4.7.0. It" +#error "cannot be used with the include files from this version of Qt." +#error "(The moc has changed too much.)" +#endif + +QT_BEGIN_MOC_NAMESPACE +static const uint qt_meta_data_GameControl[] = { + + // content: + 5, // revision + 0, // classname + 0, 0, // classinfo + 3, 14, // methods + 0, 0, // properties + 0, 0, // enums/sets + 0, 0, // constructors + 0, // flags + 0, // signalCount + + // slots: signature, parameters, type, tag, flags + 18, 13, 12, 12, 0x0a, + 40, 13, 12, 12, 0x0a, + 66, 13, 12, 12, 0x0a, + + 0 // eod +}; + +static const char qt_meta_stringdata_GameControl[] = { + "GameControl\0\0view\0loadLevel(FieldView*)\0" + "loadNextLevel(FieldView*)\0" + "loadPrevLevel(FieldView*)\0" +}; + +const QMetaObject GameControl::staticMetaObject = { + { &QObject::staticMetaObject, qt_meta_stringdata_GameControl, + qt_meta_data_GameControl, 0 } +}; + +#ifdef Q_NO_DATA_RELOCATION +const QMetaObject &GameControl::getStaticMetaObject() { return staticMetaObject; } +#endif //Q_NO_DATA_RELOCATION + +const QMetaObject *GameControl::metaObject() const +{ + return QObject::d_ptr->metaObject ? QObject::d_ptr->metaObject : &staticMetaObject; +} + +void *GameControl::qt_metacast(const char *_clname) +{ + if (!_clname) return 0; + if (!strcmp(_clname, qt_meta_stringdata_GameControl)) + return static_cast(const_cast< GameControl*>(this)); + return QObject::qt_metacast(_clname); +} + +int GameControl::qt_metacall(QMetaObject::Call _c, int _id, void **_a) +{ + _id = QObject::qt_metacall(_c, _id, _a); + if (_id < 0) + return _id; + if (_c == QMetaObject::InvokeMetaMethod) { + switch (_id) { + case 0: loadLevel((*reinterpret_cast< FieldView*(*)>(_a[1]))); break; + case 1: loadNextLevel((*reinterpret_cast< FieldView*(*)>(_a[1]))); break; + case 2: loadPrevLevel((*reinterpret_cast< FieldView*(*)>(_a[1]))); break; + default: ; + } + _id -= 3; + } + return _id; +} +QT_END_MOC_NAMESPACE