X-Git-Url: http://vcs.maemo.org/git/?a=blobdiff_plain;f=ball%2Fst_save.c;h=59dea2c845827d923b6bdd2a849c43085d97b7dd;hb=afcca7618054cd6c5e900cb32f71466c45edb0cd;hp=b8dfe837743c6f6413ce94fefe5916a95d004866;hpb=d5035891ba0df116eb8df8921e78d9fc33ed1a6f;p=neverball diff --git a/ball/st_save.c b/ball/st_save.c index b8dfe83..59dea2c 100644 --- a/ball/st_save.c +++ b/ball/st_save.c @@ -1,4 +1,4 @@ -/* +/* * Copyright (C) 2003 Robert Kooima * * NEVERBALL is free software; you can redistribute it and/or modify @@ -17,24 +17,27 @@ #include "gui.h" #include "game.h" #include "util.h" -#include "demo.h" -#include "set.h" -#include "level.h" #include "audio.h" #include "config.h" +#include "demo.h" +#include "st_shared.h" #include "st_save.h" extern struct state st_save; extern struct state st_clobber; +static char filename[MAXNAM]; /*---------------------------------------------------------------------------*/ -static struct state * next_state; +static struct state *ok_state; +static struct state *cancel_state; -int goto_save(struct state * nextstate) +int goto_save(struct state *ok, struct state *cancel) { - next_state = nextstate; + demo_unique(filename); + ok_state = ok; + cancel_state = cancel; return goto_state(&st_save); } @@ -43,8 +46,7 @@ int goto_save(struct state * nextstate) #define SAVE_SAVE 2 #define SAVE_CANCEL 3 -static int file_id; -static char filename[MAXNAM]; +static int file_id; static int save_action(int i) { @@ -55,22 +57,18 @@ static int save_action(int i) switch (i) { case SAVE_SAVE: - if (strcmp(filename, "") == 0) - return 1; + if (strcmp(filename, "") == 0) + return 1; if (demo_exists(filename)) return goto_state(&st_clobber); else { - demo_play_save(filename); - return goto_state(next_state); + demo_play_save(filename); + return goto_state(ok_state); } case SAVE_CANCEL: - return goto_state(next_state); - - case GUI_CL: - gui_keyboard_lock(); - break; + return goto_state(cancel_state); case GUI_BS: if (l > 0) @@ -83,7 +81,7 @@ static int save_action(int i) default: if (l < MAXNAM - 1) { - filename[l + 0] = gui_keyboard_char((char) i); + filename[l + 0] = (char) i; filename[l + 1] = 0; gui_set_label(file_id, filename); } @@ -91,82 +89,56 @@ static int save_action(int i) return 1; } +static int enter_id; + static int save_enter(void) { - int id, jd, kd, ld; - - demo_unique(filename); + int id, jd; if ((id = gui_vstack(0))) { + gui_label(id, _("Replay Name"), GUI_MED, GUI_ALL, 0, 0); + gui_space(id); - if ((jd = gui_hstack(id))) - { - gui_filler(jd); - if ((kd = gui_vstack(jd))) - { - if ((ld = gui_hstack(kd))) - { - gui_count(ld, curr_level(), GUI_LRG, GUI_NE); - gui_label(ld, _("Level "), GUI_LRG, GUI_NW, 0, 0); - } - gui_label(kd, _(set_name(set_curr())), GUI_SML, GUI_BOT, gui_wht, gui_wht); - } - gui_filler(jd); - } gui_space(id); - gui_space(id); file_id = gui_label(id, filename, GUI_MED, GUI_ALL, gui_yel, gui_yel); + gui_space(id); + gui_keyboard(id); if ((jd = gui_harray(id))) { + enter_id = gui_start(jd, _("Save"), GUI_SML, SAVE_SAVE, 0); gui_state(jd, _("Cancel"), GUI_SML, SAVE_CANCEL, 0); - gui_start(jd, _("Save"), GUI_SML, SAVE_SAVE, 0); } - gui_keyboard(id); - + gui_layout(id, 0, 0); } + SDL_EnableUNICODE(1); + return id; } static void save_leave(int id) { + SDL_EnableUNICODE(0); gui_delete(id); } -static void save_paint(int id, float st) -{ - game_draw(0, st); - gui_paint(id); -} - -static void save_timer(int id, float dt) +static int save_keybd(int c, int d) { - gui_timer(id, dt); - audio_timer(dt); -} - -static void save_point(int id, int x, int y, int dx, int dy) -{ - gui_pulse(gui_point(id, x, y), 1.2f); -} - -static void save_stick(int id, int a, int v) -{ - if (config_tst_d(CONFIG_JOYSTICK_AXIS_X, a)) - gui_pulse(gui_stick(id, v, 0), 1.2f); - if (config_tst_d(CONFIG_JOYSTICK_AXIS_Y, a)) - gui_pulse(gui_stick(id, 0, v), 1.2f); -} - -static int save_click(int b, int d) -{ - if (b <= 0 && d == 1) - return save_action(gui_token(gui_click())); + if (d) + if ((c & 0xFF80) == 0) + { + gui_focus(enter_id); + c &= 0x7F; + if (c == '\b') + return save_action(GUI_BS); + else if (c > ' ') + return save_action(c); + } return 1; } @@ -175,9 +147,9 @@ static int save_buttn(int b, int d) if (d) { if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b)) - return save_click(0, 1); + return save_action(gui_token(gui_click())); if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b)) - return save_action(SAVE_CANCEL); + return save_action(SAVE_CANCEL); } return 1; } @@ -190,8 +162,8 @@ static int clobber_action(int i) if (i == SAVE_SAVE) { - demo_play_save(filename); - return goto_state(next_state); + demo_play_save(filename); + return goto_state(ok_state); } return goto_state(&st_save); } @@ -208,8 +180,8 @@ static int clobber_enter(void) if ((jd = gui_harray(id))) { - gui_state(jd, _("Yes"), GUI_SML, SAVE_SAVE, 0); gui_start(jd, _("No"), GUI_SML, SAVE_CANCEL, 1); + gui_state(jd, _("Yes"), GUI_SML, SAVE_SAVE, 0); } gui_pulse(kd, 1.2f); @@ -219,43 +191,6 @@ static int clobber_enter(void) return id; } -static void clobber_leave(int id) -{ - gui_delete(id); -} - -static void clobber_paint(int id, float st) -{ - game_draw(0, st); - gui_paint(id); -} - -static void clobber_timer(int id, float dt) -{ - gui_timer(id, dt); - audio_timer(dt); -} - -static void clobber_point(int id, int x, int y, int dx, int dy) -{ - gui_pulse(gui_point(id, x, y), 1.2f); -} - -static void clobber_stick(int id, int a, int v) -{ - if (config_tst_d(CONFIG_JOYSTICK_AXIS_X, a)) - gui_pulse(gui_stick(id, v, 0), 1.2f); - if (config_tst_d(CONFIG_JOYSTICK_AXIS_Y, a)) - gui_pulse(gui_stick(id, 0, v), 1.2f); -} - -static int clobber_click(int b, int d) -{ - if (d && b < 0) - return clobber_action(gui_token(gui_click())); - return 1; -} - static int clobber_buttn(int b, int d) { if (d) @@ -273,24 +208,24 @@ static int clobber_buttn(int b, int d) struct state st_save = { save_enter, save_leave, - save_paint, - save_timer, - save_point, - save_stick, - save_click, - NULL, + shared_paint, + shared_timer, + shared_point, + shared_stick, + shared_click, + save_keybd, save_buttn, 1, 0 }; struct state st_clobber = { clobber_enter, - clobber_leave, - clobber_paint, - clobber_timer, - clobber_point, - clobber_stick, - clobber_click, + shared_leave, + shared_paint, + shared_timer, + shared_point, + shared_stick, + shared_click, NULL, clobber_buttn, 1, 0