X-Git-Url: http://vcs.maemo.org/git/?a=blobdiff_plain;f=ball%2Fst_pause.c;h=e46333b55d9319309efdb3cb161cdaba5966707e;hb=9a5b5f027b27b45b4926604f48cf00904b37ec64;hp=30667d11c5ea9a79c10a40474cefc28706ed560d;hpb=a9b65c14cad8a3dc46436e1e17d27e86d9e8bbef;p=neverball diff --git a/ball/st_pause.c b/ball/st_pause.c index 30667d1..e46333b 100644 --- a/ball/st_pause.c +++ b/ball/st_pause.c @@ -12,7 +12,6 @@ * General Public License for more details. */ -#include #include "gui.h" #include "config.h" #include "game.h" @@ -22,7 +21,7 @@ #include "hud.h" #include "st_play.h" -#include "st_start.h" +#include "st_over.h" #include "st_shared.h" #include "st_pause.h" @@ -61,16 +60,14 @@ static int pause_action(int i) switch(i) { case PAUSE_CONTINUE: - Mix_ResumeMusic(); + SDL_PauseAudio(0); config_set_grab(0); return goto_state(st_continue); case PAUSE_RESTART: - level_stat(GAME_NONE, curr_clock(), curr_coins()); - level_stop(); + level_same(); clear_pause(); - level_play(curr_lg()->level, curr_lg()->mode); - Mix_ResumeMusic(); + SDL_PauseAudio(0); config_set_grab(1); return goto_state(&st_play_ready); @@ -78,20 +75,22 @@ static int pause_action(int i) level_stat(GAME_NONE, curr_clock(), curr_coins()); level_stop(); clear_pause(); - return goto_state(&st_start); + SDL_PauseAudio(0); + audio_music_stop(); + return goto_state(&st_over); } return 1; } +/*---------------------------------------------------------------------------*/ static int pause_enter(void) { int id, jd, title_id; config_clr_grab(); - - Mix_PauseMusic(); + SDL_PauseAudio(1); /* Build the pause GUI. */ @@ -125,13 +124,13 @@ static int pause_enter(void) return id; } -void pause_paint(int id, float st) +static void pause_paint(int id, float st) { shared_paint(id, st); hud_paint(); } -void pause_timer(int id, float dt) +static void pause_timer(int id, float dt) { gui_timer(id, dt); hud_timer (dt); @@ -160,7 +159,7 @@ static int pause_buttn(int b, int d) if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b)) { - if (SDL_GetModState() & (KMOD_SHIFT | KMOD_CTRL | KMOD_ALT | KMOD_META)) + if (SDL_GetModState() & KMOD_SHIFT) return pause_action(PAUSE_EXIT); else return pause_action(PAUSE_CONTINUE); @@ -178,6 +177,7 @@ struct state st_pause = { pause_timer, shared_point, shared_stick, + shared_angle, shared_click, pause_keybd, pause_buttn,