X-Git-Url: http://vcs.maemo.org/git/?a=blobdiff_plain;f=ball%2Fst_done.c;h=fc5f945b5f6a996204fe555affbaebb1def099eb;hb=9a5b5f027b27b45b4926604f48cf00904b37ec64;hp=825293b31f632f7b88c32dc8a99fdfbbdf3d78df;hpb=4e33ff6450864066e2ac7f90b886b3571a00df2d;p=neverball diff --git a/ball/st_done.c b/ball/st_done.c index 825293b..fc5f945 100644 --- a/ball/st_done.c +++ b/ball/st_done.c @@ -1,4 +1,4 @@ -/* +/* * Copyright (C) 2003 Robert Kooima * * NEVERBALL is free software; you can redistribute it and/or modify @@ -19,9 +19,10 @@ #include "game.h" #include "util.h" #include "demo.h" -#include "level.h" +#include "levels.h" #include "audio.h" #include "config.h" +#include "st_shared.h" #include "st_done.h" #include "st_start.h" @@ -32,11 +33,9 @@ #define DONE_OK 1 #define DONE_NAME 2 -extern struct state st_done_bis; +/* Bread crumbs. */ -static int high; -static int time_i; -static int coin_i; +static int new_name; static int done_action(int i) { @@ -48,18 +47,27 @@ static int done_action(int i) return goto_state(&st_start); case DONE_NAME: - return goto_name(&st_done_bis, &st_done_bis); + new_name = 1; + return goto_name(&st_done, &st_done, 0); } return 1; } -static int done_init(int * gidp) +static int done_enter(void) { - const char *s1 = _("New Challenge Record"); - const char *s2 = _("Challenge Complete"); + const char *s1 = _("New Set Record"); + const char *s2 = _("Set Complete"); int id, jd; + int high = (curr_lg()->times_rank < 3) || (curr_lg()->score_rank < 3); + + if (new_name) + { + level_update_player_name(); + new_name = 0; + } + if ((id = gui_vstack(0))) { int gid; @@ -69,99 +77,42 @@ static int done_init(int * gidp) else gid = gui_label(id, s2, GUI_MED, GUI_ALL, gui_blu, gui_grn); - if (gidp) - *gidp = gid; - gui_space(id); if ((jd = gui_harray(id))) { - gui_most_coins(jd, 3, 1); - gui_best_times(jd, 3, 1); + gui_most_coins(jd, 1); + gui_best_times(jd, 1); } gui_space(id); - - if ((jd = gui_harray(id))) - { + + if ((jd = gui_harray(id))) + { + /* FIXME, I'm ugly. */ + if (high) - gui_state(jd, _("Change Player Name"), GUI_SML, DONE_NAME, 0); + gui_state(jd, _("Change Player Name"), GUI_SML, DONE_NAME, 0); + gui_start(jd, _("OK"), GUI_SML, DONE_OK, 0); - } + } gui_layout(id, 0, 0); + gui_pulse(gid, 1.2f); } - set_most_coins(0, coin_i); - set_best_times(0, time_i); + set_best_times(set_time_score(curr_set()), curr_lg()->times_rank, 0); + set_most_coins(set_coin_score(curr_set()), curr_lg()->score_rank); return id; } -static int done_enter(void) -{ - int gid, r; - - time_i = 3; - coin_i = 3; - high = level_done(&time_i, &coin_i); - - r = done_init(&gid); - gui_pulse(gid, 1.2f); - return r; -} - -static int done_bis_enter(void) -{ - char player[MAXNAM]; - config_get_s(CONFIG_PLAYER, player, MAXNAM); - level_name(0, player, time_i, coin_i); - return done_init(NULL); -} - -static void done_leave(int id) -{ - gui_delete(id); -} - -static void done_paint(int id, float st) -{ - game_draw(0, st); - gui_paint(id); -} - -static void done_timer(int id, float dt) -{ - gui_timer(id, dt); - audio_timer(dt); -} - -static void done_point(int id, int x, int y, int dx, int dy) -{ - gui_pulse(gui_point(id, x, y), 1.2f); -} - -static void done_stick(int id, int a, int v) -{ - if (config_tst_d(CONFIG_JOYSTICK_AXIS_X, a)) - gui_pulse(gui_stick(id, v, 0), 1.2f); - if (config_tst_d(CONFIG_JOYSTICK_AXIS_Y, a)) - gui_pulse(gui_stick(id, 0, v), 1.2f); -} - -static int done_click(int b, int d) -{ - if (b <= 0 && d == 1) - return done_action(gui_token(gui_click())); - return 1; -} - static int done_buttn(int b, int d) { if (d) { if (config_tst_d(CONFIG_JOYSTICK_BUTTON_A, b)) - return done_click(0, 1); + return done_action(gui_token(gui_click())); if (config_tst_d(CONFIG_JOYSTICK_BUTTON_EXIT, b)) return done_action(DONE_OK); } @@ -172,27 +123,14 @@ static int done_buttn(int b, int d) struct state st_done = { done_enter, - done_leave, - done_paint, - done_timer, - done_point, - done_stick, - done_click, + shared_leave, + shared_paint, + shared_timer, + shared_point, + shared_stick, + shared_angle, + shared_click, NULL, done_buttn, 1, 0 }; - -struct state st_done_bis = { - done_bis_enter, - done_leave, - done_paint, - done_timer, - done_point, - done_stick, - done_click, - NULL, - done_buttn, - 1, 0 -}; -