X-Git-Url: http://vcs.maemo.org/git/?a=blobdiff_plain;f=ball%2Flevels.h;h=c93bac2b7ba8d902c5fa105af01349673e402c98;hb=afcca7618054cd6c5e900cb32f71466c45edb0cd;hp=58fb7a5b98dc3c5ab02305fc51dbffe3acddde4f;hpb=bfa01c1a4ff856438c338426aa9e8df26dca4ca5;p=neverball diff --git a/ball/levels.h b/ball/levels.h index 58fb7a5..c93bac2 100644 --- a/ball/levels.h +++ b/ball/levels.h @@ -5,46 +5,19 @@ /*---------------------------------------------------------------------------*/ -const struct level *get_level(int); - -const char *level_coin_n(int, int); -const char *level_time_n(int, int); -int level_coin_c(int, int); -int level_time_c(int, int); -int level_coin_t(int, int); -int level_time_t(int, int); - -void level_init(const char *, const char *, const char *); -void level_free(void); - -int curr_count(void); -int level_exists(int); -int level_opened(int); -int level_locked(int); -int level_extra_bonus(int i); -int level_extra_bonus_opened(void); -int level_set_completed(void); -const char * level_number_name(int); - -const struct level_game * curr_lg(void); +const struct level_game *curr_lg(void); int level_replay(const char *); void level_play_single(const char *); -void level_play(int, int); +void level_play(const struct level *, int); int level_play_go(void); void level_next(void); -void level_stop(int, int, int); -int level_dead(void); -int level_last(void); -int level_sort(int *, int *); -int level_done(int *, int *); +void level_stop(int, int, int, int); + int count_extra_balls(int, int); - -void level_name(int, const char *, int, int); -void level_snap(int); -void level_cheat(void); +void level_update_player_name(void); /*---------------------------------------------------------------------------*/