X-Git-Url: http://vcs.maemo.org/git/?a=blobdiff_plain;f=ball%2Fgame.c;h=c4e92ec16ed5d0df1b8f4dbb08974eab99604cb4;hb=d19583ee18b31ff4119b92576ea9067ca32bc069;hp=accbaec88df203f378304904c6a9861ef2bcfd68;hpb=aeb3f95e391a488a3143f49fb9a7673c1ccea915;p=neverball diff --git a/ball/game.c b/ball/game.c index accbaec..c4e92ec 100644 --- a/ball/game.c +++ b/ball/game.c @@ -26,6 +26,7 @@ #include "solid.h" #include "config.h" #include "binary.h" +#include "level.h" /*---------------------------------------------------------------------------*/ @@ -98,9 +99,7 @@ static void view_init(void) view_e[2][2] = 1.f; } -int game_init(const char *file_name, - const char *back_name, - const char *grad_name, int t, int g) +int game_init(const struct level * level, int t, int g) { clock = (float) t / 100.f; clock_down = (t > 0); @@ -129,11 +128,11 @@ int game_init(const char *file_name, part_reset(GOAL_HEIGHT); view_init(); - back_init(grad_name, config_get_d(CONFIG_GEOMETRY)); + back_init(level->grad, config_get_d(CONFIG_GEOMETRY)); - if (sol_load(&back, config_data(back_name), + if (sol_load(&back, config_data(level->back), config_get_d(CONFIG_TEXTURES), 0) && - sol_load(&file, file_name, + sol_load(&file, level->file, config_get_d(CONFIG_TEXTURES), config_get_d(CONFIG_SHADOW))) return (game_state = 1); else