#include <QtGui>
#include "dyalog.h"
+#include "trace.h"
#ifdef Q_OS_SYMBIAN
#include "flickcharm.h"
Qt::CustomizeWindowHint | Qt::WindowCloseButtonHint),
showButtons(showButtons_)
{
+ setAttribute(Qt::WA_DeleteOnClose);
+
scroller = new QScrollArea(this);
#if defined(Q_WS_MAEMO_5)
closeAction->setSoftKeyRole(QAction::NegativeSoftKey);
connect(closeAction, SIGNAL(triggered()), this, SLOT(reject()));
addAction(closeAction);
+ leftSoftKey = 0;
menuBar = 0;
#endif // Q_OS_SYMBIAN
}
void Dyalog::addButton(const QString &label, QObject *receiver,
const char *slot, QDialogButtonBox::ButtonRole role)
{
+ TRACE;
if (!showButtons) {
+ qDebug() << "Ignored: showButtons is false";
return;
}
#ifdef Q_OS_SYMBIAN
Q_UNUSED(role);
- if (!menuBar) {
- menuBar = new QMenuBar(this);
+ if (!leftSoftKey) {
+ // Add new action as left softkey
+ leftSoftKey = new QAction(label, this);
+ leftSoftKey->setSoftKeyRole(QAction::PositiveSoftKey);
+ connect(leftSoftKey, SIGNAL(triggered()), receiver, slot);
+ addAction(leftSoftKey);
+ } else {
+ if (!menuBar) {
+ // Create menu bar
+ menuBar = new QMenuBar(this);
+ // Add previous LSK to menu bar
+ leftSoftKey->setSoftKeyRole(QAction::NoSoftKey);
+ menuBar->addAction(leftSoftKey);
+ }
+ // Add new action to menu bar
+ QAction *action = new QAction(label, this);
+ connect(action, SIGNAL(triggered()), receiver, slot);
+ menuBar->addAction(action);
}
- QAction *action = new QAction(label, this);
- connect(action, SIGNAL(triggered()), receiver, slot);
- menuBar->addAction(action);
#else
QPushButton *button = new QPushButton(label, this);
connect(button, SIGNAL(clicked()), receiver, slot);