const SceneCoordinate &end,
qreal progress);
-MapScroller::MapScroller()
- : m_isKineticScroll(false)
-{
- qDebug() << __PRETTY_FUNCTION__;
-}
-
MapScroller& MapScroller::getInstance()
{
qDebug() << __PRETTY_FUNCTION__;
return instance;
}
-void MapScroller::setKineticScrollFlag(bool isKineticScroll)
-{
- qDebug() << __PRETTY_FUNCTION__;
-
- m_isKineticScroll = isKineticScroll;
-}
-
void MapScroller::updateCurrentValue(const QVariant &value)
{
qDebug() << __PRETTY_FUNCTION__;
if ((state() == QAbstractAnimation::Running) && (value.canConvert<SceneCoordinate>()))
- emit coordinateUpdated(value.value<SceneCoordinate>(), m_isKineticScroll);
- else
- m_isKineticScroll = false;
-
- // NOTE: m_isKineticScroll is cleared when new animation values are set, because this method is
- // called then and state() is QAbstractAnimation::Stopped
+ emit coordinateUpdated(value.value<SceneCoordinate>());
}
/////////////////////////////////////////////////////////////////////////////