void MapEngine::setLocation(QPointF sceneCoordinate)
{
+ /// @todo SAVE LOCATION
emit locationChanged(sceneCoordinate);
+ /// @todo REFACTOR, MAKE NEW METHOD FOR MAP TILE LOGIC
QRect grid = calculateGrid(sceneCoordinate);
int topLeftX = grid.topLeft().x();
int topLeftY = grid.topLeft().y();
}
}
+void MapEngine::zoomIn()
+{
+ if (m_zoomLevel >= MAX_ZOOM_LEVEL)
+ return;
+
+ m_zoomLevel++;
+ emit zoomLevelChanged(m_zoomLevel);
+ /// @todo START FETCHING TILES
+}
+
+void MapEngine::zoomOut()
+{
+ if (m_zoomLevel <= MIN_ZOOM_LEVEL)
+ return;
+
+ m_zoomLevel--;
+ emit zoomLevelChanged(m_zoomLevel);
+ /// @todo START FETCHING TILES
+}