#include "mapcommon.h"
#include "mapfetcher.h"
#include "mapscene.h"
+#include "mapscroller.h"
#include "maptile.h"
#include "network/networkaccessmanager.h"
#include "ownlocationitem.h"
connect(m_friendItemsHandler, SIGNAL(locationItemClicked(QList<QString>)),
this, SIGNAL(locationItemClicked(QList<QString>)));
+
+ m_scroller = &MapScroller::getInstance();
}
MapEngine::~MapEngine()