#include "common.h"
FriendGroupItem::FriendGroupItem(FriendLocationItem *item)
+ : m_clickEvent(false)
{
qDebug() << __PRETTY_FUNCTION__;
Qt::AlignCenter, QString::number(m_friends.count()));
}
+void FriendGroupItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
+{
+ qDebug() << __PRETTY_FUNCTION__;
+
+ if ((abs(m_mousePressPosition.y() - event->pos().toPoint().y()) > FRIEND_ITEM_PRESS_HEIGHT) ||
+ (abs(m_mousePressPosition.x() - event->pos().toPoint().x()) > FRIEND_ITEM_PRESS_WIDTH)) {
+
+ m_clickEvent = false;
+ }
+}
+
void FriendGroupItem::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
qDebug() << __PRETTY_FUNCTION__;
- m_mousePressPosition = event->screenPos();
+ m_mousePressPosition = event->pos().toPoint();
+ m_clickEvent = true;
}
void FriendGroupItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
+ Q_UNUSED(event);
+
qDebug() << __PRETTY_FUNCTION__;
- if ((abs(m_mousePressPosition.y() - event->screenPos().y()) <= FRIEND_ITEM_PRESS_HEIGHT) &&
- (abs(m_mousePressPosition.x() - event->screenPos().x()) <= FRIEND_ITEM_PRESS_WIDTH)) {
+ if (m_clickEvent) {
QList<QString> userIDs;