void SetupEditDialog::setDataObject(EmuFrontObject *ob)
{
if (!ob) return;
- qDebug() << "Updating data object with " << ob->getName() << ".";
+ qDebug() << "Updating Setup edit dialog data object to "
+ << ob->getName() << ".";
+ if (efObject) delete efObject;
efObject = ob;
Setup *sup= dynamic_cast<Setup*>(ob);
if (sup->getPlatform()) setSelectedPlatform(sup->getPlatform());