//
//
// EmuFront is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
+// it under the terms of the GNU General Public License version 2 as published by
+// the Free Software Foundation and appearing in the file gpl.txt included in the
+// packaging of this file.
//
-// Foobar is distributed in the hope that it will be useful,
+// EmuFront is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
-// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
+// along with EmuFront. If not, see <http://www.gnu.org/licenses/>.
#include <QtGui>
#include <QSqlTableModel>
DbObjectDialog::~DbObjectDialog()
{
- // no need to explicitically delete widgets within a parented layout
+ // no need to explicitly delete widgets within a parented layout
// they are automatically parented and will be deleted
- // dbManager is also parented and will be implicitically deleted
+ // dbManager is also parented and will be implicitly deleted
// this must be deleted in an implementing class
//delete dbObject;
+ // hiddenColumn QList will be deleted implicitly, since it
+ // implements implicit data sharing
}
void DbObjectDialog::connectSignals()
{
- qDebug() << "DbObjectDialog connecting signals";
connect(buttonBox, SIGNAL(accepted()), this, SLOT(close()));
connect(objectList, SIGNAL(clicked(const QModelIndex &)),
this, SLOT(listObjectClicked(const QModelIndex &)));
connect(editButton, SIGNAL(clicked()), this, SLOT(editButtonClicked()));
connect(addButton, SIGNAL(clicked()), this, SLOT(addButtonClicked()));
connect(deleteButton, SIGNAL(clicked()), this, SLOT(deleteButtonClicked()));
+}
+
+void DbObjectDialog::connectNameDialogSignals()
+{
connect(nameDialog, SIGNAL(dataObjectUpdated()), this, SLOT(updateData()));
connect(nameDialog, SIGNAL(updateRejected()), this, SLOT(updateReject()));
connect(nameDialog, SIGNAL(test()), this, SLOT(testSlot()));
+ connect(nameDialog, SIGNAL(dialogClosed()), this, SLOT(enableUi()));
}
-
+
void DbObjectDialog::testSlot()
{
qDebug() << "TEST SIGNAL RECEIVED!";
void DbObjectDialog::insertDb(const EmuFrontObject *ob) const
{
- dbManager->insertDataObjectToModel(ob);
+ if (!dbManager->insertDataObjectToModel(ob))
+ errorMessage->showMessage(tr("Inserting data object %1 failed.").arg(ob->getName()));
+}
+
+void DbObjectDialog::createEditDialog()
+{
+ initEditDialog();
+ // call this from implementing classes:
+ //connectNameDialogSignals();
}
void DbObjectDialog::addObject()
{
- if (!nameDialog) initEditDialog();
+ setUIEnabled(false);
+ if (!nameDialog) {
+ createEditDialog();
+ }
deleteCurrentObject();
dbObject = createObject();
nameDialog->setDataObject(dbObject);
QModelIndex index = objectList->currentIndex();
if (!index.isValid())
return;
- if (!nameDialog) initEditDialog();
+ if (!nameDialog) {
+ createEditDialog();
+ }
deleteCurrentObject();
- dbObject = dbManager->getDataObjectFromModel(&index);
- nameDialog->setDataObject(dbObject);
+ try {
+ dbObject = dbManager->getDataObjectFromModel(&index); // throws EmuFrontException
+ } catch (EmuFrontException &e) {
+ errorMessage->showMessage(e.what());
+ return;
+ }
activateNameDialog();
+ nameDialog->setDataObject(dbObject);
}
bool DbObjectDialog::deleteItem()
{
+ qDebug() << "deleteItem called";
QModelIndex index = objectList->currentIndex();
if (!index.isValid()) return false;
+ try
+ {
+ EmuFrontObject *ob = dbManager->getDataObjectFromModel(&index); // throws EmuFrontException
- EmuFrontObject *ob = dbManager->getDataObjectFromModel(&index);
- if (!ob) return false;
+ qDebug() << "Trying to delete " << ob->getName();
- int numBindings = dbManager->countDataObjectRefs(ob->getId());
- if (numBindings > 0 && !confirmDelete(ob->getName(), numBindings))
- {
+ if (!ob)
+ {
+ errorMessage->showMessage(tr("Couldn't find the selected data object from data model!"));
+ return false;
+ }
+
+ int numBindings = dbManager->countDataObjectRefs(ob->getId());
+
+ if (numBindings > 0 && !confirmDelete(ob->getName(), numBindings))
+ { return false; }
+ deleteCurrentObject();
+
+ bool delOk = dbManager->deleteDataObject(ob->getId());
+ if (!delOk)
+ {
+ errorMessage->showMessage(tr("Deleting data object %1 failed!").arg(ob->getName()));
return false;
+ }
+ updateList();
+ objectList->setFocus();
+ setUIEnabled(true);
}
- deleteCurrentObject();
- bool delOk = dbManager->deleteDataObjectFromModel(&index);
- if (!delOk)
+ catch(EmuFrontException e)
{
- qDebug() << "delete failed";
- return false;
+ errorMessage->showMessage(e.what());
}
- updateList();
- objectList->setFocus();
return false;
}
void DbObjectDialog::updateDb(const EmuFrontObject *ob) const
{
if (!ob) return;
- qDebug() << "Updating platform " << ob->getName();
- dbManager->updateDataObjectToModel(ob);
+ if ( !dbManager->updateDataObjectToModel(ob) )
+ { errorMessage->showMessage("Database update failed!"); }
}
void DbObjectDialog::updateList() const
{
if (!dbManager) return;
- qDebug() << "Going to reset the data model";
dbManager->resetModel();
+ objectList->resizeColumnsToContents();
}
void DbObjectDialog::addButtonClicked()
int yn = QMessageBox::question(this, "Confirm", msg, QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
if (yn == QMessageBox::Yes)
{
- qDebug() << "Deleting item..." << name << ".";
deleteItem();
}
}
return;
}
+void DbObjectDialog::enableUi()
+{
+ setUIEnabled(true);
+}
+
void DbObjectDialog::setButtonsEnabled(bool enabled)
{
+ addButton->setEnabled(enabled);
editButton->setEnabled(enabled);
deleteButton->setEnabled(enabled);
}
+void DbObjectDialog::setUIEnabled(bool enabled)
+{
+ buttonBox->setEnabled(enabled);
+ objectList->setEnabled(enabled);
+}
+
void DbObjectDialog::disableSelection()
{
- setButtonsEnabled(false);
+ setUIEnabled(false);
+ //setButtonsEnabled(false);
}
-void DbObjectDialog::activateNameDialog()
+void DbObjectDialog::activateNameDialog(bool updateData)
{
if (!nameDialog) return;
nameDialog->show();
nameDialog->raise();
+ if (updateData)
+ nameDialog->updateData();
nameDialog->activateWindow();
}
void DbObjectDialog::updateReject()
{
- qDebug() << "Update rejected ... going to delete current object.";
+ addButton->setEnabled(true);
+ setUIEnabled(true);
// we don't want to keep this in memory
deleteCurrentObject();
}
void DbObjectDialog::updateData()
{
- qDebug() << "Update accepted.";
// update data model
if (!dbObject) return;
- qDebug() << "dbObject is not 0";
-
- qDebug() << "We have a " + dbObject->getName();
-
- qDebug() << "Data will be inserted/updated...";
-
// if data object id > -1 we are updating the data otherwise we are inserting new data
if (dbObject->getId() > -1) updateDb(dbObject);
else insertDb(dbObject);
deleteCurrentObject();
dbObject = 0;
updateList();
+ setUIEnabled(true);
}
+/* Implementation specific delete must be used!
void DbObjectDialog::deleteCurrentObject()
{
delete dbObject;
-}
+}*/
bool DbObjectDialog::confirmDelete(QString name, int numRefs)
{
return false;
return true;
}
+
+void DbObjectDialog::refreshDataModel()
+{
+ dbManager->resetModel();
+}
+
+void DbObjectDialog::hideColumns()
+{
+ foreach(int c, hiddenColumns)
+ objectList->hideColumn(c);
+}
+
+/* Enables UI. Deletes nameDialog object and current data object */
+void DbObjectDialog::closeEvent(QCloseEvent *ev)
+{
+ qDebug() << "DbObjectDialog closing!";
+ setUIEnabled(true);
+ cleanUp();
+}