int sol_load_gl(struct s_file *, const char *, int, int);
void sol_free_gl(struct s_file *);
+int sol_reflective(const struct s_file *);
+
void sol_back(const struct s_file *, float, float, float);
void sol_refl(const struct s_file *);
void sol_draw(const struct s_file *, int, int);