add 'skip value' goals, bumb sol version
[neverball] / share / solid.h
index 75185a2..e5d6552 100644 (file)
@@ -198,6 +198,7 @@ struct s_goal
 {
     float p[3];                                /* position                   */
     float r;                                   /* radius                     */
+    int   s;                                   /* level skiped               */
 };
 
 struct s_swch
@@ -210,6 +211,7 @@ struct s_swch
     float t;                                   /* current timer              */
     int   f0;                                  /* default state              */
     int   f;                                   /* current state              */
+    int   i;                                   /* is invisible?              */
 };
 
 struct s_bill