#define ITEM_GROW 2
#define ITEM_SHRINK 3
+/* Path flags. */
+
+#define P_ORIENTED 1
+
/*---------------------------------------------------------------------------*/
struct s_mtrl
struct s_path
{
float p[3]; /* starting position */
+ float e[4]; /* orientation (quaternion) */
float t; /* travel time */
int pi;
int f; /* enable flag */
int s; /* smooth flag */
+
+ int fl; /* flags */
+
+ /* TODO: merge enable and smooth into flags. */
};
struct s_body
/*---------------------------------------------------------------------------*/
-void sol_body_p(float p[3], const struct s_file *, const struct s_body *);
-
-/*---------------------------------------------------------------------------*/
-
int sol_load_only_file(struct s_file *, const char *);
int sol_load_only_head(struct s_file *, const char *);
int sol_stor(struct s_file *, const char *);
void sol_free(struct s_file *);
-float sol_step(struct s_file *, const float *, float, int, int *);
-
-int sol_jump_test(struct s_file *, float *, int);
-int sol_swch_test(struct s_file *, int);
-
-struct s_goal *sol_goal_test(struct s_file *, float *, int);
-struct s_item *sol_item_test(struct s_file *, float *, float);
-
-/*---------------------------------------------------------------------------*/
-
-void put_file_state(FILE *, struct s_file *);
-void get_file_state(FILE *, struct s_file *);
-
/*---------------------------------------------------------------------------*/
#endif