#include <SDL.h>
#include <SDL_ttf.h>
+#include "glext.h"
+#include "base_image.h"
+
/*---------------------------------------------------------------------------*/
-void image_snap(char *, int, int);
-void image_size(int *, int *, int, int);
+void image_snap(const char *);
-GLuint make_image_from_surf(int *, int *, SDL_Surface *);
-GLuint make_image_from_file(int *, int *,
- int *, int *, const char *);
+GLuint make_image_from_file(const char *);
GLuint make_image_from_font(int *, int *,
- int *, int *, const char *, TTF_Font *, int);
+ int *, int *, const char *, TTF_Font *);
+
+SDL_Surface *load_surface(const char *);
/*---------------------------------------------------------------------------*/