/*---------------------------------------------------------------------------*/
+#include "solid.h"
+
+/*---------------------------------------------------------------------------*/
+
#define IMG_SHAD "png/shadow.png"
+#define IMG_ITEM_COIN _("png/coin.png")
+#define IMG_ITEM_GROW "png/grow.png"
+#define IMG_ITEM_SHRINK "png/shrink.png"
+
#define BALL_FUDGE 0.001f
#define COIN_RADIUS 0.15f
#define COIN_THICK 0.01f
/*---------------------------------------------------------------------------*/
-void coin_color(float *, int);
-void coin_init(int);
-void coin_free(void);
+void item_color(const struct s_item *, float *);
+void item_init(int);
+void item_free(void);
-void coin_push(void);
-void coin_draw(int, float);
-void coin_pull(void);
+void item_push(int);
+void item_draw(const struct s_item *, float);
+void item_pull(void);
/*---------------------------------------------------------------------------*/
void jump_init(int);
void jump_free(void);
-void jump_draw(void);
+void jump_draw(int);
/*---------------------------------------------------------------------------*/