#define IMG_SHAD "png/shadow.png"
-#define IMG_ITEM_COIN _("png/coin.png")
-#define IMG_ITEM_GROW "png/growup.png"
-#define IMG_ITEM_SHRINK "png/growdn.png"
-
-#define BALL_FUDGE 0.001f
-#define COIN_RADIUS 0.15f
-#define COIN_THICK 0.01f
#define JUMP_HEIGHT 2.00f
#define SWCH_HEIGHT 2.00f
#define GOAL_HEIGHT 3.00f
/*---------------------------------------------------------------------------*/
-void ball_init(int);
-void ball_free(void);
-void ball_draw(int);
-
-/*---------------------------------------------------------------------------*/
-
void mark_init(int);
void mark_free(void);
void mark_draw(void);
/*---------------------------------------------------------------------------*/
-void item_color(const struct s_item *, float *);
-void item_init(int);
-void item_free(void);
-
-void item_push(void);
-void item_push_text(int);
-void item_draw(const struct s_item *, float);
-void item_pull(void);
-
-/*---------------------------------------------------------------------------*/
-
void goal_init(int);
void goal_free(void);
void goal_draw(void);