/*---------------------------------------------------------------------------*/
+#include "solid.h"
+
+/*---------------------------------------------------------------------------*/
+
#define IMG_SHAD "png/shadow.png"
-#define BALL_FUDGE 0.001f
-#define COIN_RADIUS 0.15f
-#define COIN_THICK 0.01f
#define JUMP_HEIGHT 2.00f
#define SWCH_HEIGHT 2.00f
#define GOAL_HEIGHT 3.00f
/*---------------------------------------------------------------------------*/
-void ball_init(int);
-void ball_free(void);
-void ball_draw(void);
-
-/*---------------------------------------------------------------------------*/
-
void mark_init(int);
void mark_free(void);
void mark_draw(void);
/*---------------------------------------------------------------------------*/
-void coin_color(float *, int);
-void coin_init(int);
-void coin_free(void);
-
-void coin_push(void);
-void coin_draw(int, float);
-void coin_pull(void);
-
-/*---------------------------------------------------------------------------*/
-
void goal_init(int);
void goal_free(void);
void goal_draw(void);
void jump_init(int);
void jump_free(void);
-void jump_draw(void);
+void jump_draw(int);
/*---------------------------------------------------------------------------*/